Players now
Live- Full
- 1%
- In queue
- 0
- Peak, 48 hours
- 4
- Peak, 7 days
- 6
1% full
Rank
top 16%
7-day average
peak 6
Last wipe
no schedule published
Next wipe
Thu 29 Oct, 17:55 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 16% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 17:55 UTC, in 22h. Every Thursday at 17:55 UTC · high confidence
Coming wipes
- 22hThu 29 Oct, 17:55 UTC
- 7d 23hThu 5 Nov, 19:00 UTCFW
- 14d 22hThu 12 Nov, 17:55 UTC
- 21d 22hThu 19 Nov, 17:55 UTC
- 28d 22hThu 26 Nov, 17:55 UTC
- 35d 23hThu 3 Dec, 19:00 UTCFW
- 42d 22hThu 10 Dec, 17:55 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 41 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 17:55 UTC6d ago | 4 | – | running | 0 |
| Thu 15 Oct, 17:53 UTC13d ago | 2 | held half | 7 days | 0 |
| Thu 8 Oct, 17:54 UTC20d ago | 2 | held half | 7 days | 0 |
| Thu 1 Oct, 18:14 UTC FW27d ago | 3 | halved by day 3 | 7 days | 0 |
| Thu 24 Sep, 18:16 UTC34d ago | 2 | held half | 7 days | 0 |
| Thu 17 Sep, 17:59 UTC41d ago | 2 | held half | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 636/ 675
- 2 485/ 525
- 3 59/ 250
- 4 36/ 250
- 5 138/ 200
- 6 255/ 300
Quick answers
from the figures on this pageAbout
Is Void.Place | Classic online, and how reliable is it?
Right now Void.Place | Classic is running. The uptime it reports puts its last restart about 4 days 23 hours ago. The last 7 full days show 100% uptime, with 168 hours up out of 168. Rust Dashboard logged it for the first time on 13 September 2026.
Which version of Rust does Void.Place | Classic run?
On Linux, Void.Place | Classic runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is Void.Place | Classic located?
No region tag comes from Void.Place | Classic. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 185.149.40.74:28017.
Does Void.Place | Classic run smoothly?
Server fps averaged 196 over the last 48 hours and never dropped below 164. The world held as many as 55,306 entities, counting buildings, deployables and all the rest. At its highest, it took 2,585 MB of memory. Players feel lag when fps drops and the entity count climbs.
Tags, lists
Which Rust Dashboard lists and filters include Void.Place | Classic?
The Rust Dashboard lists that carry Void.Place | Classic are: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Void.Place | Classic mean?
The game's server browser reads these tags from Void.Place | Classic: gmvanilla (Game mode): Vanilla survival is what runs here; mp100 (Max players): 100 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Live players
How busy is Void.Place | Classic?
As things stand, 1 players are on Void.Place | Classic, which holds 100 slots. Averaged across the last seven days: 1 players, peaking at 6. Across the last 48 hours, the peak came at 21:00 UTC with an average of 3 players.
How does Void.Place | Classic rank against other Rust servers?
Ranked #3,531 on the last seven days of player hours, Void.Place | Classic is in the top 16% of all ranked servers.
Wipe schedule
What does wipe day look like on Void.Place | Classic?
The average busiest point of its recent wipes was 3 players. On the latest wipe, 41 hours passed before the crowd peaked. Above half that peak until the next wipe: that held in 80% of recent wipes. When that did not happen, the crowd was below half by day 3.
What is the wipe schedule on Void.Place | Classic?
Wipes on Void.Place | Classic come every Thursday at 17:55 UTC. On Thursday 29 October at 17:55 UTC the next wipe is due. The world now in play was generated 6 days 1 hours ago.
Map and rules
What are the rules and settings on Void.Place | Classic?
The name of Void.Place | Classic gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is the mode here, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. You will find it under Community in the server browser. VAC is on: that is Valve's anti-cheat.
Which map does Void.Place | Classic run?
A procedural map of size 3,000 with seed 466137484 is what Void.Place | Classic runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps.
Connect
How do I join Void.Place | Classic?
The console in Rust opens with F1, and client.connect 185.149.40.74:28017 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. You can find it online at https://void.place/.
