Offline Multiplayer Simulation
Offline 185.146.53.122:28015 checked 36d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 67%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 14:52 UTC36d ago | 1 | – | running | 0 |
| Mon 21 Sep, 15:45 UTC37d ago | 1 | – | 1 days | 1 |
| Sat 19 Sep, 16:24 UTC39d ago | 1 | – | 2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 71/ 500
- 2 130/ 100
- 3 109/ 225
- 4 37/ 700
- 5 4/ 200
- 6 10/ 1000
Quick answers
from the figures on this pageServer details
Is Offline Multiplayer Simulation online, and how reliable is it?
The server is down at the moment. Its last sighting was 36 days 11 hours ago: Offline Multiplayer Simulation. It was online 0% of the last 7 full days, which is 0 of 168 hours. Rust Dashboard logged it for the first time on 19 September 2026.
Which version of Rust does Offline Multiplayer Simulation run?
On Windows, Offline Multiplayer Simulation runs Rust network protocol 2633 and build 165217. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is Offline Multiplayer Simulation located?
No region is published by Offline Multiplayer Simulation. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 185.146.53.122:28015.
Tags
Which Rust Dashboard lists and filters include Offline Multiplayer Simulation?
You'll find Offline Multiplayer Simulation on these themed lists at Rust Dashboard: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Offline Multiplayer Simulation mean?
The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework here is Carbon from Offline Multiplayer Simulation as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Population
How busy is Offline Multiplayer Simulation?
The last sighting of Offline Multiplayer Simulation was 36 days 11 hours ago; it is offline right now.
How does Offline Multiplayer Simulation rank against other Rust servers?
Player hours over seven days put Offline Multiplayer Simulation at #15,460, in the top 67% of all ranked servers.
Wipe schedule
What does wipe day look like on Offline Multiplayer Simulation?
At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe the crowd peaked.
What is the wipe schedule on Offline Multiplayer Simulation?
There is no next wipe to predict: Offline Multiplayer Simulation wipes at irregular times. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 36 days 15 hours ago.
Rules
What are the rules and settings on Offline Multiplayer Simulation?
The name of Offline Multiplayer Simulation gives no gather rate. 8 players per group is the game's default, and that is the cap here. It runs survival, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. Carbon plugins are loaded. VAC is on: that is Valve's anti-cheat.
Which map does Offline Multiplayer Simulation run?
A procedural map is what Offline Multiplayer Simulation runs, generated by the game.
Connect
How do I join Offline Multiplayer Simulation?
Type client.connect 185.146.53.122:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.