Rust Dashboard67,928 playing

![PVE] WARNING! There Are Zombies

Online 185.125.205.113:28080 checked 12m ago

moddedoxidepve

Players now

Live
1of 50
Full
2%
In queue
0
Peak, 48 hours
5
Peak, 7 days
9

2% full

Tue 13:00Thu 11:00players each hour · 48 hours · UTC

Rank

#2,263

top 10%

7-day average

2

peak 9

Last wipe

13d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0246813:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

05010015020013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

10.1 daysusual gapbetween real wipes
5wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 7

The first 48 hours of its last wipes

Thu 15 OctMon 5 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 45 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 21:40 UTC13d ago 9 – running 0
Mon 5 Oct, 19:15 UTC23d ago 1 halved by day 7 10.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 253 on average
    120/ 2000
  2. 2
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average
    192/ 2000
  3. 3
    Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 107 on average
    32/ 200
  4. 4
    【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average
    104/ 200
  5. 5 19/ 300
  6. 6
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average
    58/ 100

Quick answers

from the figures on this page

Server details

Is ![PVE] WARNING! There Are Zombies online, and how reliable is it?

Right now ![PVE] WARNING! There Are Zombies is running. The uptime it reports puts its last restart about 10 hours ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does ![PVE] WARNING! There Are Zombies run?

Rust network protocol 2635 and build 168909 is running on ![PVE] WARNING! There Are Zombies, which sits on Windows. You need the same protocol as the server to join. Steam updates your game for you.

Where is ![PVE] WARNING! There Are Zombies located?

There is no region on ![PVE] WARNING! There Are Zombies. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 185.125.205.113:28080 is where it lives.

Does ![PVE] WARNING! There Are Zombies run smoothly?

Across the last 48 hours the average was 84 fps, with a floor of 58. The world held as many as 68,816 entities, counting buildings, deployables and all the rest. It drew as much as 2,819 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.

Lists

Which Rust Dashboard lists and filters include ![PVE] WARNING! There Are Zombies?

These Rust Dashboard lists include ![PVE] WARNING! There Are Zombies: Rust servers with zombies in the name, Modded Rust servers, live now and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on ![PVE] WARNING! There Are Zombies mean?

The game's server browser reads these tags from ![PVE] WARNING! There Are Zombies: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^p (PvE): The danger comes from the world, not from other players, who do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is ![PVE] WARNING! There Are Zombies?

As things stand, 1 players are on ![PVE] WARNING! There Are Zombies, which holds 50 slots. Over seven days the mean is 2 players and the peak is 9. The busiest point in the last 48 hours was 19:00 UTC, averaging 4 players.

How does ![PVE] WARNING! There Are Zombies rank against other Rust servers?

Player hours over seven days put ![PVE] WARNING! There Are Zombies at #2,263, in the top 10% of all ranked servers.

Wipe schedule

What does wipe day look like on ![PVE] WARNING! There Are Zombies?

The average busiest point of its recent wipes was 5 players. On the latest wipe, 45 hours passed before the crowd peaked. Above half that peak until the next wipe: that held in 0% of recent wipes. By day 7 it had fallen below half, where the crowd did not hold.

What is the wipe schedule on ![PVE] WARNING! There Are Zombies?

The record holds too few of ![PVE] WARNING! There Are Zombies's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 13 days 15 hours ago the current world was made.

Settings

What are the rules and settings on ![PVE] WARNING! There Are Zombies?

The name of ![PVE] WARNING! There Are Zombies gives no gather rate. 8 players per group is the game's default, and that is the cap here. It runs pve, no PvP between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Valve's VAC anti-cheat runs here.

Which map does ![PVE] WARNING! There Are Zombies run?

A procedural map of size 4,000 with seed 661884933 is what ![PVE] WARNING! There Are Zombies runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed.

How to join

How do I join ![PVE] WARNING! There Are Zombies?

Type client.connect 185.125.205.113:28080 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://discord.com/invite/MQ47svfqkV.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp50
Max players The server has 50 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build This one runs game build 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code This server sets no region code.

Gameplay

^p
PvE The danger comes from the world, not from other players, who do not fight each other.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.