Players now
Live- Full
- 8%
- In queue
- 0
- Peak, 48 hours
- 18
- Peak, 7 days
- 18
8% full
Rank
top 7% · #630 in EU
7-day average
peak 18
Last wipe
no schedule published
Next wipe
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 7% of all ranked servers, top 22% in EU. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 39 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 04:07 UTC5d ago | 11 | – | running | 1 |
| Fri 23 Oct, 04:07 UTC6d ago | 10 | – | 1 days | 0 |
| Thu 22 Oct, 04:07 UTC7d ago | 14 | – | 1 days | 0 |
| Wed 21 Oct, 04:07 UTC8d ago | 14 | – | 1 days | 0 |
| Tue 20 Oct, 04:07 UTC9d ago | 13 | – | 1 days | 1 |
| Mon 19 Oct, 04:07 UTC10d ago | 20 | – | 1 days | 1 |
| Sun 18 Oct, 04:07 UTC11d ago | 20 | – | 1 days | 1 |
| Sat 17 Oct, 04:07 UTC12d ago | 14 | – | 1 days | 1 |
| Fri 16 Oct, 04:07 UTC13d ago | 14 | – | 1 days | 1 |
| Thu 15 Oct, 04:07 UTC14d ago | 15 | – | 1 days | 0 |
| Wed 14 Oct, 04:08 UTC15d ago | 15 | – | 1 days | 0 |
| Tue 13 Oct, 04:07 UTC16d ago | 14 | – | 1 days | 1 |
| Mon 12 Oct, 04:07 UTC17d ago | 16 | – | 1 days | 5 |
| Sun 11 Oct, 04:07 UTC18d ago | 18 | – | 1 days | 4 |
| Sat 10 Oct, 04:07 UTC19d ago | 18 | – | 1 days | 1 |
| Fri 9 Oct, 04:07 UTC20d ago | 12 | – | 1 days | 0 |
| Thu 8 Oct, 04:08 UTC21d ago | 12 | – | 1 days | 3 |
| Wed 7 Oct, 04:07 UTC22d ago | 12 | – | 1 days | 0 |
| Tue 6 Oct, 04:07 UTC23d ago | 11 | – | 1 days | 0 |
| Mon 5 Oct, 04:07 UTC24d ago | 11 | – | 1 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 215/ 999
- 2 19/ 100
- 3 30/ 100
- 4 27/ 150
- 5 30/ 50
- 6 9/ 50
Quick answers
from the figures on this pageAbout
Is [EU] Recess Gaming - Build | Creative | Sandbox online, and how reliable is it?
[EU] Recess Gaming - Build | Creative | Sandbox is up and taking players now. About 5 days 10 hours ago it restarted, judging by the uptime figure it gives. The last 7 full days show 99% uptime, with 167 hours up out of 168. The first time Rust Dashboard recorded it was 13 September 2026.
Which version of Rust does [EU] Recess Gaming - Build | Creative | Sandbox run?
On Linux, [EU] Recess Gaming - Build | Creative | Sandbox runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is [EU] Recess Gaming - Build | Creative | Sandbox located?
The EU tag is how [EU] Recess Gaming - Build | Creative | Sandbox places itself in Europe. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 185.125.169.241:28019.
Does [EU] Recess Gaming - Build | Creative | Sandbox run smoothly?
The last 48 hours gave an average of 15 server fps, and it never went under 10. The world held as many as 12,409 entities, counting buildings, deployables and all the rest. Memory use peaked at 2,891 MB. When fps is low and entities keep piling up, players notice it as lag.
Tags
Which Rust Dashboard lists and filters include [EU] Recess Gaming - Build | Creative | Sandbox?
You'll find [EU] Recess Gaming - Build | Creative | Sandbox on these themed lists at Rust Dashboard: Rust build and creative servers, Creative Rust servers, Europe's Rust servers, live and Modded Rust servers, live now. It appears under these filters when you browse the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Who runs [EU] Recess Gaming - Build | Creative | Sandbox?
A recess.no hostname is published by [EU] Recess Gaming - Build | Creative | Sandbox, and by 1 other server we track, so one operator most likely runs them all.
What do the server tags on [EU] Recess Gaming - Build | Creative | Sandbox mean?
These are the tags [EU] Recess Gaming - Build | Creative | Sandbox publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp50 (Max players): 50 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^c (Creative): Build freely in sandbox style, with no gathering at all; ^k (Build server): Design and practise bases here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Carbon handles the plugins on this server; EU (Europe): In the server browser it sits under Europe. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Population
How busy is [EU] Recess Gaming - Build | Creative | Sandbox?
[EU] Recess Gaming - Build | Creative | Sandbox has 4 of its 50 slots filled at the moment. Over seven days the mean is 4 players and the peak is 18. It was busiest at 19:00 UTC over the last 48 hours, when it averaged 16 players.
How does [EU] Recess Gaming - Build | Creative | Sandbox rank against other Rust servers?
Player hours over seven days put [EU] Recess Gaming - Build | Creative | Sandbox at #1,596 overall and #630 in Europe, in the top 7% of all ranked servers.
Wipe schedule
What does wipe day look like on [EU] Recess Gaming - Build | Creative | Sandbox?
At their busiest, its recent wipes drew 12 players on average. Peak crowd on the latest wipe came 39 hours after it began.
What is the wipe schedule on [EU] Recess Gaming - Build | Creative | Sandbox?
No next wipe can be predicted for [EU] Recess Gaming - Build | Creative | Sandbox, because it wipes at irregular times. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 5 days 12 hours ago.
Map and rules
What are the rules and settings on [EU] Recess Gaming - Build | Creative | Sandbox?
You will not find a gather rate in the name of [EU] Recess Gaming - Build | Creative | Sandbox. Groups hold up to 8 players, the default for the game. build & creative is the mode here, no gathering, just sandbox building. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins are loaded. The anti-cheat from Valve, VAC, is active.
Which map does [EU] Recess Gaming - Build | Creative | Sandbox run?
A procedural map of size 5,000 with seed 1337 is what [EU] Recess Gaming - Build | Creative | Sandbox runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps. This is the map name: Custom Map.
Connect
How do I join [EU] Recess Gaming - Build | Creative | Sandbox?
The console in Rust opens with F1, and client.connect 185.125.169.241:28019 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. You can find it online at https://recess.no/.
