Rust Dashboard67,749 playing

Staging Dev Server

Offline 185.103.226.174:28015 checked 42d ago

moddedcarbon

Players now

0of 50
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,509

no region published

7-day average

0

peak –

Last wipe

42d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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  1. 1
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  2. 2
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    122/ 100
  3. 3
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
    80/ 700
  4. 4
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
    17/ 200
  5. 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    22/ 1000
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 83 on average
    259/ 700

Quick answers

from the figures on this page

Server details

Is Staging Dev Server online, and how reliable is it?

Staging Dev Server is not online right now, and 42 days 16 hours have passed since we last saw it. Over the last 7 full days, 0 of 168 hours were online: 0%. Our records for it start on 16 September 2026, when Rust Dashboard first saw it.

Which version of Rust does Staging Dev Server run?

On Linux, Staging Dev Server runs Rust network protocol 2633 and build 164538. Joining needs the same protocol on your side, and Steam handles that update.

Where is Staging Dev Server located?

There is no region on Staging Dev Server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 185.103.226.174:28015.

Tags, lists

Which Rust Dashboard lists and filters include Staging Dev Server?

The Rust Dashboard lists that carry Staging Dev Server are: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on Staging Dev Server mean?

These are the tags Staging Dev Server publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2633 (Protocol): Your game needs to be on the same version, protocol 2633, to get in; cs164538 (Build): This one runs game build 164538; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework here is Carbon. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is Staging Dev Server?

The last sighting of Staging Dev Server was 42 days 16 hours ago; it is offline right now.

How does Staging Dev Server rank against other Rust servers?

Player hours over seven days put Staging Dev Server at #15,509, in the top – of all ranked servers.

Wipe days

What is the wipe schedule on Staging Dev Server?

Too few wipes are on record for Staging Dev Server to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 42 days 18 hours ago.

Map and rules

What are the rules and settings on Staging Dev Server?

No gather rate appears in the name of Staging Dev Server. 8 players per group is the game's default, and that is the cap here. survival is the mode here, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.

Which map does Staging Dev Server run?

The map is procedural and the game generates it on Staging Dev Server.

Connect

How do I join Staging Dev Server?

The console in Rust opens with F1, and client.connect 185.103.226.174:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs164538,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp50
Max players The server has 50 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2633
Protocol Your game needs to be on the same version, protocol 2633, to get in.
cs164538
Build This one runs game build 164538.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.