Rust Dashboard34,317 playing

duTchbot Build

Offline 184.19.30.149:28015 checked 45d ago

moddedcarbon

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,134

no region published

7-day average

0

peak –

Last wipe

66d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 51/ 999
  2. 2 145/ 999
  3. 3 67/ 150
  4. 4
    Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average
    3/ 100
  5. 5
    AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average
    4/ 100
  6. 6 24/ 100

Quick answers

from the figures on this page

Server details

Is duTchbot Build online, and how reliable is it?

duTchbot Build is not online right now, and 45 days 2 hours have passed since we last saw it. Over the last 7 full days, 0 of 168 hours were online: 0%. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does duTchbot Build run?

On Linux, duTchbot Build runs Rust network protocol 2632 and build 161125. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is duTchbot Build located?

No region is published by duTchbot Build. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 184.19.30.149:28015.

Lists

Which Rust Dashboard lists and filters include duTchbot Build?

The Rust Dashboard lists that carry duTchbot Build are: Rust build and creative servers and Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on duTchbot Build mean?

These are the tags duTchbot Build publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2632 (Protocol): Your game needs to be on the same version, protocol 2632, to get in; cs161125 (Build): Build 161125 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): Carbon handles the plugins on this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is duTchbot Build?

At the moment duTchbot Build is offline; it last showed 45 days 2 hours ago.

How does duTchbot Build rank against other Rust servers?

Player hours over seven days put duTchbot Build at #15,134, in the top – of all ranked servers.

Wipe days

What is the wipe schedule on duTchbot Build?

Too few wipes are on record for duTchbot Build to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 66 days 5 hours ago.

Map and rules

What are the rules and settings on duTchbot Build?

You will not find a gather rate in the name of duTchbot Build. 8 players per group is the game's default, and that is the cap here. It runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. The anti-cheat from Valve, VAC, is active.

Which map does duTchbot Build run?

A procedural map is what duTchbot Build runs, generated by the game.

How to join

How do I join duTchbot Build?

Type client.connect 184.19.30.149:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2632,gmrust,cs161125,ts8,^z,^y

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp10
Max players The server has 10 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2632
Protocol Your game needs to be on the same version, protocol 2632, to get in.
cs161125
Build Build 161125 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded is where it sits: plugins or settings change how the game plays.
^y
Carbon Carbon handles the plugins on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.