Test Server - Dont enter
Offline 181.21.28.145:28015 checked 42d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
no region published
7-day average
peak –
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 88/ 700
- 2 229/ 700
- 3 25/ 1000
- 4 113/ 1000
- 5 379/ 1000
- 6 359/ 1000
Quick answers
from the figures on this pageAbout
Is Test Server - Dont enter online, and how reliable is it?
Test Server - Dont enter is not online right now, and 42 days 15 hours have passed since we last saw it. The last 7 full days show 0% uptime, with 0 hours up out of 168. Our records for it start on 16 September 2026, when Rust Dashboard first saw it.
Which version of Rust does Test Server - Dont enter run?
On Windows, Test Server - Dont enter runs Rust network protocol 2633 and build 163794. You need the same protocol as the server to join. Steam updates your game for you.
Where is Test Server - Dont enter located?
There is no region on Test Server - Dont enter. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 181.21.28.145:28015.
Lists
Which Rust Dashboard lists and filters include Test Server - Dont enter?
These Rust Dashboard lists include Test Server - Dont enter: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Test Server - Dont enter mean?
The game's server browser reads these tags from Test Server - Dont enter: gmvanilla (Game mode): The mode is vanilla survival; mp3 (Max players): 3 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The game protocol is 2633; your build has to match it to join; cs163794 (Build): Build 163794 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): This one runs Carbon for plugins. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Player counts
How busy is Test Server - Dont enter?
The last sighting of Test Server - Dont enter was 42 days 15 hours ago; it is offline right now.
How does Test Server - Dont enter rank against other Rust servers?
Ranked #14,497 on the last seven days of player hours, Test Server - Dont enter is in the top – of all ranked servers.
Wipe days
What is the wipe schedule on Test Server - Dont enter?
Estimating from the force wipe gives the next wipe for Test Server - Dont enter. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. The world now in play was generated 54 days 17 hours ago. A monthly wipe schedule is set out in its tags.
Settings
What are the rules and settings on Test Server - Dont enter?
No gather rate appears in the name of Test Server - Dont enter. Groups hold up to 8 players, the default for the game. survival is the mode here, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. Carbon plugins are loaded. VAC is on: that is Valve's anti-cheat.
Which map does Test Server - Dont enter run?
The map is procedural and the game generates it on Test Server - Dont enter.
Connect
How do I join Test Server - Dont enter?
The console in Rust opens with F1, and client.connect 181.21.28.145:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.