[纪元PVE] 工业|挂机|自动|死亡不掉|标点
Online EA 180.188.24.28:30015 checked 14m ago
Players now
Live- Full
- 14%
- In queue
- 0
- Peak, 48 hours
- 20
- Peak, 7 days
- 20
14% full
Rank
top 4% · #63 in EA
7-day average
peak 20
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers, top 12% in EA. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 9 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 06:48 UTC26d ago | 12 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 34/ 200
- 2 33/ 100
- 3 24/ 100
- 4 16/ 100
- 5 8/ 100
- 6 18/ 88
Quick answers
from the figures on this pageAbout
Is [纪元PVE] 工业|挂机|自动|死亡不掉|标点 online, and how reliable is it?
Right now [纪元PVE] 工业|挂机|自动|死亡不掉|标点 is running. Its reported uptime points to a restart roughly 7 hours ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. The first time Rust Dashboard recorded it was 3 October 2026.
Which version of Rust does [纪元PVE] 工业|挂机|自动|死亡不掉|标点 run?
On Windows, [纪元PVE] 工业|挂机|自动|死亡不掉|标点 runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is [纪元PVE] 工业|挂机|自动|死亡不掉|标点 located?
The EA tag is how [纪元PVE] 工业|挂机|自动|死亡不掉|标点 places itself in Asia. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 180.188.24.28:30015 is where it lives.
Does [纪元PVE] 工业|挂机|自动|死亡不掉|标点 run smoothly?
The last 48 hours gave an average of 67 server fps, and it never went under 23. Buildings, deployables and everything else added up to a peak of 129,880 entities. Memory use peaked at 6,204 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags
Which Rust Dashboard lists and filters include [纪元PVE] 工业|挂机|自动|死亡不掉|标点?
These Rust Dashboard lists include [纪元PVE] 工业|挂机|自动|死亡不掉|标点: Modded Rust servers, live now and Rust PvE servers. It appears under these filters when you browse the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 10; Average players: 10+ on average.
What do the server tags on [纪元PVE] 工业|挂机|自动|死亡不掉|标点 mean?
These are the tags [纪元PVE] 工业|挂机|自动|死亡不掉|标点 publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^p (PvE): The danger comes from the world, not from other players, who do not fight each other; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon handles the plugins on this server; EA (East Asia): In the server browser it sits under East Asia. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Population
How busy is [纪元PVE] 工业|挂机|自动|死亡不掉|标点?
As things stand, 14 players are on [纪元PVE] 工业|挂机|自动|死亡不掉|标点, which holds 100 slots. Over seven days the mean is 13 players and the peak is 20. The busiest point in the last 48 hours was 09:00 UTC, averaging 20 players.
How does [纪元PVE] 工业|挂机|自动|死亡不掉|标点 rank against other Rust servers?
Player hours over seven days put [纪元PVE] 工业|挂机|自动|死亡不掉|标点 at #793 overall and #63 in Asia, in the top 4% of all ranked servers.
Reset times
What does wipe day look like on [纪元PVE] 工业|挂机|自动|死亡不掉|标点?
The average busiest point of its recent wipes was 12 players. 9 hours into the latest wipe the crowd peaked.
What is the wipe schedule on [纪元PVE] 工业|挂机|自动|死亡不掉|标点?
The record holds too few of [纪元PVE] 工业|挂机|自动|死亡不掉|标点's wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 26 days 12 hours ago.
Settings
What are the rules and settings on [纪元PVE] 工业|挂机|自动|死亡不掉|标点?
No gather rate appears in the name of [纪元PVE] 工业|挂机|自动|死亡不掉|标点. 8 players per group is the game's default, and that is the cap here. pve is what it plays, no PvP between players. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Carbon. VAC is off: that is Valve's anti-cheat.
Which map does [纪元PVE] 工业|挂机|自动|死亡不掉|标点 run?
The game generates the procedural map on [纪元PVE] 工业|挂机|自动|死亡不掉|标点, size 3,850 with seed 199. This page links to RustMaps, where the map looks the same for its size and seed.
How to join
How do I join [纪元PVE] 工业|挂机|自动|死亡不掉|标点?
Type client.connect 180.188.24.28:30015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.