Rust Dashboard63,058 playing

TestServer

Offline 180.144.66.116:28015 checked 39d ago

Players now

1of 1
Full
100%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

100% full

Rank

#13,272

no region published

7-day average

0

peak –

Last wipe

56d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 495 on average
    99/ 250
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    125/ 200
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average
    444/ 575
  4. 4
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average
    25/ 100
  5. 5
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
    520/ 650
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average
    426/ 525

Quick answers

from the figures on this page

Server details

Is TestServer online, and how reliable is it?

TestServer is not online right now, and 39 days 11 hours have passed since we last saw it. The last 7 full days show 0% uptime, with 0 hours up out of 168. Rust Dashboard logged it for the first time on 20 September 2026.

Which version of Rust does TestServer run?

On Windows, TestServer runs Rust network protocol 2633 and build 162929. Joining needs the same protocol on your side, and Steam handles that update.

Where is TestServer located?

No region is published by TestServer. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 180.144.66.116:28015 is where it lives.

Lists

Which Rust Dashboard lists and filters include TestServer?

The Rust Dashboard lists that carry TestServer are: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on TestServer mean?

The game's server browser reads these tags from TestServer: gmrust (Game mode): Standard Rust survival is the game mode; mp1 (Max players): 1 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Your game needs to be on the same version, protocol 2633, to get in; cs162929 (Build): The game build is 162929; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is TestServer?

The last sighting of TestServer was 39 days 11 hours ago; it is offline right now.

How does TestServer rank against other Rust servers?

Player hours over seven days put TestServer at #13,272, in the top – of all ranked servers.

Wipe schedule

What is the wipe schedule on TestServer?

TestServer has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 56 days 1 hours ago.

Settings

What are the rules and settings on TestServer?

No gather rate appears in the name of TestServer. 8 players per group is the game's default, and that is the cap here. It runs survival, gather, build and raid: the standard game. You can fight other players and raid their bases. The server browser lists it under Community. Valve's VAC anti-cheat runs here.

Which map does TestServer run?

The game generates the map on TestServer, which is procedural.

Connect

How do I join TestServer?

Type client.connect 180.144.66.116:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs162929,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp1
Max players 1 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2633
Protocol Your game needs to be on the same version, protocol 2633, to get in.
cs162929
Build The game build is 162929.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.