Rust Dashboard33,246 playing

TestServer

Offline 180.112.203.199:10241 checked 22d ago

quad moddedoxide

Players now

1of 100
Full
1%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

1% full

Rank

#13,765

top 61%

7-day average

0

peak –

Last wipe

27d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 61% of all ranked servers, and #600 of the quad servers (top 71%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 3/ 60
  2. 2
    Geležinis Miškasquad · 6 on average
    0/ 99
  3. 3
    #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10EU · quad · biweekly · 6 on average
    5/ 80
  4. 4 1/ 50
  5. 5
    LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 3 on average
    0/ 100
  6. 6
    Persona#1 |Для Новичков| х2EU · quad · monthly · 3 on average
    0/ 200

Quick answers

from the figures on this page

About

Is TestServer online, and how reliable is it?

The server is down at the moment. Its last sighting was 22 days 14 hours ago: TestServer. The last 7 full days show 0% uptime, with 0 hours up out of 168. The first time Rust Dashboard recorded it was 6 October 2026.

Which version of Rust does TestServer run?

TestServer runs Rust network protocol 2634 and build 166494, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is TestServer located?

No region tag comes from TestServer. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 180.112.203.199:10241.

Tags

Which Rust Dashboard lists and filters include TestServer?

The Rust Dashboard lists that carry TestServer are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

What do the server tags on TestServer mean?

The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): It holds 100 slots; ts4 (Group limit): Teams top out at 4; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs166494 (Build): This one runs game build 166494; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded from TestServer as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is TestServer?

The last sighting of TestServer was 22 days 14 hours ago; it is offline right now.

How does TestServer rank against other Rust servers?

Player hours over seven days put TestServer at #13,765, in the top 61% of all ranked servers. It ranks #600 among quad servers.

Wipe schedule

What is the wipe schedule on TestServer?

The record holds too few of TestServer's wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 27 days ago the current world was made.

Map and rules

What are the rules and settings on TestServer?

The name of TestServer gives no gather rate. 4 players is the most a group can hold (quad). It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are loaded. The anti-cheat from Valve, VAC, is active.

Connect

How do I join TestServer?

The console in Rust opens with F1, and client.connect 180.112.203.199:10241 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts4,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp100
Max players It holds 100 slots.
ts4
Group limit Teams top out at 4.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs166494
Build This one runs game build 166494.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.