Kyle's SeaSkull Server
Offline 179.64.39.240:28015 checked 42d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
no region published
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 346/ 400
- 2 445/ 500
- 3 980/ 1000
- 4 53/ 100
- 5 991/ 1000
- 6 45/ 250
Quick answers
from the figures on this pageServer
Is Kyle's SeaSkull Server online, and how reliable is it?
We last saw Kyle's SeaSkull Server 42 days 9 hours ago. It is offline at the moment. Over the last 7 full days, 0 of 168 hours were online: 0%. The first time Rust Dashboard recorded it was 16 September 2026.
Which version of Rust does Kyle's SeaSkull Server run?
Kyle's SeaSkull Server runs Rust network protocol 2633 and build 163794, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is Kyle's SeaSkull Server located?
No region is published by Kyle's SeaSkull Server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 179.64.39.240:28015.
Tags, lists
Which Rust Dashboard lists and filters include Kyle's SeaSkull Server?
These Rust Dashboard lists include Kyle's SeaSkull Server: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Kyle's SeaSkull Server mean?
The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2633 (Protocol): The game protocol is 2633; your build has to match it to join; cs163794 (Build): This one runs game build 163794; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code from Kyle's SeaSkull Server as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Live players
How busy is Kyle's SeaSkull Server?
At the moment Kyle's SeaSkull Server is offline; it last showed 42 days 9 hours ago.
How does Kyle's SeaSkull Server rank against other Rust servers?
Ranked #15,489 on the last seven days of player hours, Kyle's SeaSkull Server is in the top – of all ranked servers.
Wipe schedule
What is the wipe schedule on Kyle's SeaSkull Server?
Kyle's SeaSkull Server has too few wipes on record yet for its rhythm to be seen. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 43 days 1 hours ago.
Settings
What are the rules and settings on Kyle's SeaSkull Server?
The name of Kyle's SeaSkull Server gives no gather rate. 8 players per group is the game's default, and that is the cap here. It runs survival, the usual game, where you gather, build and raid. You can fight other players and raid their bases. You will find it under Community in the server browser. VAC is on: that is Valve's anti-cheat.
Join
How do I join Kyle's SeaSkull Server?
The console in Rust opens with F1, and client.connect 179.64.39.240:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.