Rust Dashboard58,911 playing

Testing DO NOT ENTER

Offline SA 179.37.82.15:29015 checked 10d ago

monthly wipes vanillamoddedoxide

Players now

0of 50
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,266

top 69% · #204 in SA

7-day average

0

peak –

Last wipe

11d ago

monthly schedule

Next wipe

7d 8h

Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 69% of all ranked servers, top 88% in SA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  • 7d 8hThu 5 Nov, 19:00 UTCFW
  • 35d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 04:18 UTC11d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    1/ 100
  2. 2
    BRASUKA - VANILLA | MENSAL | SEM LIMITESA · groups of 8+ · monthly · 1 on average
    0/ 200
  3. 3
    Rustoria.co - BR LongSA · groups of 12+ · monthly · 66 on average
    14/ 200
  4. 4
    [LATAM] Sudamerica United | 26/10 WipeSA · groups of 32+ · monthly · 15 on average
    2/ 200
  5. 5
    PICKLE VANILLA WIPE MAPA 22/10 | BPS FORCESA · groups of 8+ · monthly · 11 on average
    1/ 100
  6. 6
    [LATAM] Nakers | Sin Limite | MensualSA · groups of 8+ · monthly · 4 on average
    1/ 120

Quick answers

from the figures on this page

Server

Is Testing DO NOT ENTER online, and how reliable is it?

The server is down at the moment. Its last sighting was 10 days 10 hours ago: Testing DO NOT ENTER. It was online 0% of the last 7 full days, which is 0 of 168 hours. The first time Rust Dashboard recorded it was 18 October 2026.

Which version of Rust does Testing DO NOT ENTER run?

On Windows, Testing DO NOT ENTER runs Rust network protocol 2634 and build 167781. You need the same protocol as the server to join. Steam updates your game for you.

Where is Testing DO NOT ENTER located?

Testing DO NOT ENTER lists South America as its location, tagged SA. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 179.37.82.15:29015.

Lists

Which Rust Dashboard lists and filters include Testing DO NOT ENTER?

These Rust Dashboard lists include Testing DO NOT ENTER: Modded Rust servers, live now. These filters bring it up on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What do the server tags on Testing DO NOT ENTER mean?

These are the tags Testing DO NOT ENTER publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^m (Monthly): Once a month it wipes, together with the force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: the game exactly as Facepunch ships it; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; SA (South America): In the server browser it sits under South America. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is Testing DO NOT ENTER?

At the moment Testing DO NOT ENTER is offline; it last showed 10 days 10 hours ago.

How does Testing DO NOT ENTER rank against other Rust servers?

Player hours over seven days put Testing DO NOT ENTER at #15,266 overall and #204 in South America, in the top 69% of all ranked servers.

Reset times

What does wipe day look like on Testing DO NOT ENTER?

Its recent wipes averaged a peak of 1 players. Peak crowd on the latest wipe came 0 hours after it began.

What is the wipe schedule on Testing DO NOT ENTER?

The only wipe on Testing DO NOT ENTER is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. 11 days 6 hours ago the current world was made. Wipes are listed as monthly in its tags.

Map and rules

What are the rules and settings on Testing DO NOT ENTER?

The name of Testing DO NOT ENTER gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is the mode here, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins are loaded. By its own description it is vanilla: no changed rates, kits or rules: the game exactly as Facepunch ships it. VAC is on: that is Valve's anti-cheat.

Which map does Testing DO NOT ENTER run?

Testing DO NOT ENTER runs a procedural map of size 4,096 with seed 1337, made by the game. Because size and seed fix the map, a RustMaps view is available from this page.

Join

How do I join Testing DO NOT ENTER?

Type client.connect 179.37.82.15:29015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://discord.com/invite/AFCK2MPMCB.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^v,SA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp50
Max players The server has 50 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code This server sets no region code.

Wipe schedule

^m
Monthly Once a month it wipes, together with the force wipe from Facepunch.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game exactly as Facepunch ships it.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Region

SA
South America In the server browser it sits under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.