Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 69% · #204 in SA
7-day average
peak –
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in SA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence
Coming wipes
- 7d 8hThu 5 Nov, 19:00 UTCFW
- 35d 8hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 04:18 UTC11d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 1/ 100
- 2 0/ 200
- 3 14/ 200
- 4 2/ 200
- 5 1/ 100
- 6 1/ 120
Quick answers
from the figures on this pageServer
Is Testing DO NOT ENTER online, and how reliable is it?
The server is down at the moment. Its last sighting was 10 days 10 hours ago: Testing DO NOT ENTER. It was online 0% of the last 7 full days, which is 0 of 168 hours. The first time Rust Dashboard recorded it was 18 October 2026.
Which version of Rust does Testing DO NOT ENTER run?
On Windows, Testing DO NOT ENTER runs Rust network protocol 2634 and build 167781. You need the same protocol as the server to join. Steam updates your game for you.
Where is Testing DO NOT ENTER located?
Testing DO NOT ENTER lists South America as its location, tagged SA. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 179.37.82.15:29015.
Lists
Which Rust Dashboard lists and filters include Testing DO NOT ENTER?
These Rust Dashboard lists include Testing DO NOT ENTER: Modded Rust servers, live now. These filters bring it up on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the server tags on Testing DO NOT ENTER mean?
These are the tags Testing DO NOT ENTER publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^m (Monthly): Once a month it wipes, together with the force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: the game exactly as Facepunch ships it; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; SA (South America): In the server browser it sits under South America. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Live players
How busy is Testing DO NOT ENTER?
At the moment Testing DO NOT ENTER is offline; it last showed 10 days 10 hours ago.
How does Testing DO NOT ENTER rank against other Rust servers?
Player hours over seven days put Testing DO NOT ENTER at #15,266 overall and #204 in South America, in the top 69% of all ranked servers.
Reset times
What does wipe day look like on Testing DO NOT ENTER?
Its recent wipes averaged a peak of 1 players. Peak crowd on the latest wipe came 0 hours after it began.
What is the wipe schedule on Testing DO NOT ENTER?
The only wipe on Testing DO NOT ENTER is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. 11 days 6 hours ago the current world was made. Wipes are listed as monthly in its tags.
Map and rules
What are the rules and settings on Testing DO NOT ENTER?
The name of Testing DO NOT ENTER gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is the mode here, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins are loaded. By its own description it is vanilla: no changed rates, kits or rules: the game exactly as Facepunch ships it. VAC is on: that is Valve's anti-cheat.
Which map does Testing DO NOT ENTER run?
Testing DO NOT ENTER runs a procedural map of size 4,096 with seed 1337, made by the game. Because size and seed fix the map, a RustMaps view is available from this page.
Join
How do I join Testing DO NOT ENTER?
Type client.connect 179.37.82.15:29015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://discord.com/invite/AFCK2MPMCB.
