Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 69% · #203 in SA
7-day average
peak –
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 85% in SA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 0/ 100
- 2 0/ 200
- 3 38/ 200
- 4 2/ 200
- 5 2/ 100
- 6 4/ 120
Quick answers
from the figures on this pageServer details
Is Testing DO NOT ENTER online, and how reliable is it?
Testing DO NOT ENTER is not online right now, and 4 days 9 hours have passed since we last saw it. Over the last 3 full days, 0 of 72 hours were online: 0%. Our records for it start on 25 October 2026, when Rust Dashboard first saw it.
Which version of Rust does Testing DO NOT ENTER run?
Testing DO NOT ENTER runs Rust network protocol 2635 and build 167781, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is Testing DO NOT ENTER located?
The SA tag is how Testing DO NOT ENTER places itself in South America. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 179.37.19.42:29015.
Tags
Which Rust Dashboard lists and filters include Testing DO NOT ENTER?
The Rust Dashboard lists that carry Testing DO NOT ENTER are: Modded Rust servers, live now. These filters bring it up on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the server tags on Testing DO NOT ENTER mean?
The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs167781 (Build): This one runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Once a month it wipes, together with the force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: the game exactly as Facepunch ships it; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; SA (South America): In the server browser it sits under South America from Testing DO NOT ENTER as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Live players
How busy is Testing DO NOT ENTER?
The last sighting of Testing DO NOT ENTER was 4 days 9 hours ago; it is offline right now. The seven-day average for this server is 0 players.
How does Testing DO NOT ENTER rank against other Rust servers?
Player hours over seven days put Testing DO NOT ENTER at #15,335 overall and #203 in South America, in the top 69% of all ranked servers.
Reset times
What is the wipe schedule on Testing DO NOT ENTER?
Estimating from the force wipe gives the next wipe for Testing DO NOT ENTER. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. 11 days 10 hours ago the current world was made. The tags carry a wipe schedule of once a month.
Settings
What are the rules and settings on Testing DO NOT ENTER?
No gather rate appears in the name of Testing DO NOT ENTER. 8 players per group is the game's default, and that is the cap here. survival is the mode here, gather, build and raid: the standard game. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The server describes itself as vanilla: no changed rates, kits or rules: the game exactly as Facepunch ships it. The anti-cheat from Valve, VAC, is active.
Which map does Testing DO NOT ENTER run?
The game generates the procedural map on Testing DO NOT ENTER, size 4,096 with seed 1337. Size and seed fix the map, so this page can show it on RustMaps.
Connect
How do I join Testing DO NOT ENTER?
The console in Rust opens with F1, and client.connect 179.37.19.42:29015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://discord.com/invite/AFCK2MPMCB is where its website lives.
