Rust Dashboard45,438 playing

Test Server

Offline 178.46.208.0:28015 checked 1d ago

Players now

0of 500
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
1

0% full

Rank

#7,566

top 34%

7-day average

1

peak 1

Last wipe

4d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 536 on average
    436/ 475
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    209/ 225
  3. 3
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 318 on average
    25/ 250
  4. 4
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 317 on average
    27/ 250
  5. 5
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 276 on average
    136/ 200
  6. 6
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
    43/ 100

Quick answers

from the figures on this page

Server

Is Test Server online, and how reliable is it?

We last saw Test Server 47 hours ago. It is offline at the moment. The last 4 full days show 18% uptime, with 17 hours up out of 96. Our records for it start on 23 October 2026, when Rust Dashboard first saw it.

Which version of Rust does Test Server run?

On Windows, Test Server runs Rust network protocol 2635 and build 168909. You need the same protocol as the server to join. Steam updates your game for you.

Where is Test Server located?

No region tag comes from Test Server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 178.46.208.0:28015 is where it lives.

Tags

Which Rust Dashboard lists and filters include Test Server?

These Rust Dashboard lists include Test Server: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on Test Server mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp500 (Max players): 500 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code from Test Server as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is Test Server?

The last sighting of Test Server was 47 hours ago; it is offline right now. Over seven days the mean is 1 players and the peak is 1.

How does Test Server rank against other Rust servers?

Player hours over seven days put Test Server at #7,566, in the top 34% of all ranked servers.

Wipe days

What is the wipe schedule on Test Server?

Too few wipes are on record for Test Server to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 4 days 14 hours ago.

Settings

What are the rules and settings on Test Server?

No gather rate appears in the name of Test Server. Groups hold up to 8 players, the default for the game. survival is the mode here, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. You will find it under Community in the server browser. The anti-cheat from Valve, VAC, is active.

Which map does Test Server run?

A procedural map is what Test Server runs, generated by the game.

Join

How do I join Test Server?

The console in Rust opens with F1, and client.connect 178.46.208.0:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp500
Max players 500 is the slot count.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.