Rust Dashboard69,238 playing

Private Rust Map Lab

Online 178.254.6.6:28015 checked 10m ago

moddedoxide

Players now

Live
0of ?
In queue
0
Peak, 48 hours
0
Peak, 7 days
–
Mon 13:00Wed 11:00players each hour · 48 hours · UTC

Rank

#15,423

top 69%

7-day average

0

peak –

Last wipe

10d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

02040608013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.5 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Sun 18 OctFri 16 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 09:16 UTC10d ago 2 – running 0
Fri 16 Oct, 12:57 UTC11d ago 2 – 1.8 days 0
Tue 13 Oct, 13:35 UTC14d ago 1 halved by day 1 3 days 0
Mon 12 Oct, 09:39 UTC16d ago 1 – 1.2 days 0
Sun 11 Oct, 14:53 UTC16d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    185/ 500
  2. 2
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    133/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
    173/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average
    148/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
    18/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    52/ 1000

Quick answers

from the figures on this page

About

Is Private Rust Map Lab online, and how reliable is it?

Private Rust Map Lab is up and taking players now. Its reported uptime points to a restart roughly 2 hours ago. Over the last 7 full days, 168 of 168 hours were online: 100%. Our records for it start on 11 October 2026, when Rust Dashboard first saw it.

Which version of Rust does Private Rust Map Lab run?

Rust network protocol 2634 and build 167398 is running on Private Rust Map Lab, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Private Rust Map Lab located?

No region is published by Private Rust Map Lab. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 178.254.6.6:28015.

Does Private Rust Map Lab run smoothly?

Across the last 48 hours the average was 57 fps, with a floor of 3. Buildings, deployables and everything else added up to a peak of 124,884 entities. Memory use peaked at 2,715 MB. When fps is low and entities keep piling up, players notice it as lag.

Lists

Which Rust Dashboard lists and filters include Private Rust Map Lab?

You'll find Private Rust Map Lab on these themed lists at Rust Dashboard: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Private Rust Map Lab mean?

These are the tags Private Rust Map Lab publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp0 (Max players): It holds 0 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs167398 (Build): This one runs game build 167398; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is Private Rust Map Lab?

The current count for Private Rust Map Lab is 0 players. The mean over seven days is 0 players.

How does Private Rust Map Lab rank against other Rust servers?

Player hours over seven days put Private Rust Map Lab at #15,423, in the top 69% of all ranked servers.

Reset times

What does wipe day look like on Private Rust Map Lab?

At their busiest, its recent wipes drew 2 players on average. 1 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. By day 1 it had fallen below half, where the crowd did not hold.

What is the wipe schedule on Private Rust Map Lab?

No next wipe can be predicted for Private Rust Map Lab, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 10 days 3 hours ago the current world was made.

Map and rules

What are the rules and settings on Private Rust Map Lab?

No gather rate appears in the name of Private Rust Map Lab. The group limit is 8 players, which is the game's default. survival is what it plays, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins run on it. VAC is on: that is Valve's anti-cheat.

Which map does Private Rust Map Lab run?

The game generates the procedural map on Private Rust Map Lab, size 4,500 with seed 1337. This page links to RustMaps, where the map looks the same for its size and seed. The name of the map reads Custom Map.

Join

How do I join Private Rust Map Lab?

Type client.connect 178.254.6.6:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp0
Max players It holds 0 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol Your game needs to be on the same version, protocol 2634, to get in.
cs167398
Build This one runs game build 167398.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.