Rust Dashboard76,262 playing

Local Test Server

Offline 178.208.100.205:28015 checked 33d ago

moddedoxide

Players now

1of 10
Full
10%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

10% full

Rank

#13,671

top 61%

7-day average

0

peak –

Last wipe

34d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3
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  4. 4
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  5. 5
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Quick answers

from the figures on this page

Server details

Is Local Test Server online, and how reliable is it?

We last saw Local Test Server 33 days 14 hours ago. It is offline at the moment. It was online 0% of the last 7 full days, which is 0 of 168 hours. Rust Dashboard logged it for the first time on 24 September 2026.

Which version of Rust does Local Test Server run?

Local Test Server runs Rust network protocol 2633 and build 165217, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is Local Test Server located?

There is no region on Local Test Server. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 178.208.100.205:28015 is where it lives.

Tags

Which Rust Dashboard lists and filters include Local Test Server?

The Rust Dashboard lists that carry Local Test Server are: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Local Test Server mean?

The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2633 (Protocol): The game protocol is 2633; your build has to match it to join; cs165217 (Build): This one runs game build 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded from Local Test Server as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is Local Test Server?

At the moment Local Test Server is offline; it last showed 33 days 14 hours ago.

How does Local Test Server rank against other Rust servers?

Player hours over seven days put Local Test Server at #13,671, in the top 61% of all ranked servers.

Wipe days

What is the wipe schedule on Local Test Server?

The record holds too few of Local Test Server's wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 34 days 16 hours ago.

Settings

What are the rules and settings on Local Test Server?

You will not find a gather rate in the name of Local Test Server. 8 players per group is the game's default, and that is the cap here. It runs survival, the usual game, where you gather, build and raid. You can fight other players and raid their bases. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are loaded. Valve's VAC anti-cheat runs here.

Which map does Local Test Server run?

The game generates the map on Local Test Server, which is procedural.

Connect

How do I join Local Test Server?

The console in Rust opens with F1, and client.connect 178.208.100.205:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp10
Max players It holds 10 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2633
Protocol The game protocol is 2633; your build has to match it to join.
cs165217
Build This one runs game build 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.