ScoobyDooRUST
Offline 178.176.189.70:28015 checked 10d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 70%
7-day average
peak –
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 20:55 UTC16d ago | 1 | – | running | 0 |
| Sun 11 Oct, 16:54 UTC17d ago | 1 | – | 1.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 162/ 500
- 2 123/ 100
- 3 184/ 225
- 4 74/ 700
- 5 14/ 200
- 6 22/ 1000
Quick answers
from the figures on this pageServer
Is ScoobyDooRUST online, and how reliable is it?
We last saw ScoobyDooRUST 10 days 19 hours ago. It is offline at the moment. It was online 0% of the last 7 full days, which is 0 of 168 hours. The first time Rust Dashboard recorded it was 6 October 2026.
Which version of Rust does ScoobyDooRUST run?
ScoobyDooRUST runs Rust network protocol 2634 and build 167584, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is ScoobyDooRUST located?
No region is published by ScoobyDooRUST. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 178.176.189.70:28015.
Lists
Which Rust Dashboard lists and filters include ScoobyDooRUST?
You'll find ScoobyDooRUST on these themed lists at Rust Dashboard: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on ScoobyDooRUST mean?
The game's server browser reads these tags from ScoobyDooRUST: gmrust (Game mode): The game runs on standard Rust survival settings; mp5 (Max players): 5 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167584 (Build): Build 167584 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Population
How busy is ScoobyDooRUST?
The last sighting of ScoobyDooRUST was 10 days 19 hours ago; it is offline right now.
How does ScoobyDooRUST rank against other Rust servers?
Player hours over seven days put ScoobyDooRUST at #15,275, in the top 70% of all ranked servers.
Wipe schedule
What does wipe day look like on ScoobyDooRUST?
Its recent wipes averaged a peak of 1 players. 1 hours into the latest wipe the crowd peaked.
What is the wipe schedule on ScoobyDooRUST?
Too few wipes are on record for ScoobyDooRUST to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 16 days 15 hours ago the current world was made.
Settings
What are the rules and settings on ScoobyDooRUST?
You will not find a gather rate in the name of ScoobyDooRUST. 8 players per group is the game's default, and that is the cap here. It runs survival, the usual game, where you gather, build and raid. You can fight other players and raid their bases. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. The anti-cheat from Valve, VAC, is active.
Which map does ScoobyDooRUST run?
The map is procedural and the game generates it on ScoobyDooRUST.
Connect
How do I join ScoobyDooRUST?
The console in Rust opens with F1, and client.connect 178.176.189.70:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.