Rust Dashboard60,531 playing

Friends Cooperative PvE

Online 178.117.2.13:28015 checked 10m ago

moddedoxidepve

Players now

Live
0of 8
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Mon 12:00Wed 09:00players each hour · 48 hours · UTC

Rank

#15,411

top 69%

7-day average

0

peak –

Last wipe

21d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

AveragePeak
0123412:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

01020304012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct10 Oct15 Oct19 Oct24 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 246 on average
    62/ 2000
  2. 2
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 236 on average
    178/ 2000
  3. 3
    Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 100 on average
    26/ 200
  4. 4
    【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average
    101/ 200
  5. 5
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 52 on average
    47/ 100
  6. 6 27/ 300

Quick answers

from the figures on this page

Server details

Is Friends Cooperative PvE online, and how reliable is it?

Right now Friends Cooperative PvE is running. About 5 hours ago it restarted, judging by the uptime figure it gives. Over the last 7 full days, 168 of 168 hours were online: 100%. Rust Dashboard logged it for the first time on 6 October 2026.

Which version of Rust does Friends Cooperative PvE run?

Rust network protocol 2634 and build 166652 is running on Friends Cooperative PvE, which sits on Linux. You need the same protocol as the server to join. Steam updates your game for you.

Where is Friends Cooperative PvE located?

No region tag comes from Friends Cooperative PvE. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 178.117.2.13:28015 is where it lives.

Does Friends Cooperative PvE run smoothly?

The last 48 hours gave an average of 30 server fps, and it never went under 28. The world held as many as 68,258 entities, counting buildings, deployables and all the rest. It drew as much as 2,144 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.

Lists

Which Rust Dashboard lists and filters include Friends Cooperative PvE?

You'll find Friends Cooperative PvE on these themed lists at Rust Dashboard: Modded Rust servers, live now and Rust PvE servers. You'll find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Friends Cooperative PvE mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp8 (Max players): It holds 8 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^p (PvE): The danger comes from the world, not from other players, who do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays from Friends Cooperative PvE as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is Friends Cooperative PvE?

Friends Cooperative PvE has 0 of its 8 slots filled at the moment. The seven-day average for this server is 0 players.

How does Friends Cooperative PvE rank against other Rust servers?

Ranked #15,411 on the last seven days of player hours, Friends Cooperative PvE is in the top 69% of all ranked servers.

Wipe days

What is the wipe schedule on Friends Cooperative PvE?

Friends Cooperative PvE has too few wipes on record yet for its rhythm to be seen. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 21 days 14 hours ago.

Map and rules

What are the rules and settings on Friends Cooperative PvE?

No gather rate appears in the name of Friends Cooperative PvE. The group limit is 8 players, which is the game's default. It runs pve, no PvP between players. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins run on it. The anti-cheat from Valve, VAC, is active.

Which map does Friends Cooperative PvE run?

The game generates the procedural map on Friends Cooperative PvE, size 3,500 with seed 370648129. This page links to RustMaps, where the map looks the same for its size and seed.

How to join

How do I join Friends Cooperative PvE?

The console in Rust opens with F1, and client.connect 178.117.2.13:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp8
Max players It holds 8 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build Build 166652 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Gameplay

^p
PvE The danger comes from the world, not from other players, who do not fight each other.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.