Rust Dashboard60,085 playing

carbon-rs-dev

Offline 177.72.227.240:28015 checked 33d ago

moddedcarbon

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#16,490

top 71%

7-day average

0

peak –

Last wipe

33d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 19:31 UTC33d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  2. 2
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    127/ 100
  3. 3
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    72/ 225
  4. 4
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    58/ 700
  5. 5
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    18/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    9/ 1000

Quick answers

from the figures on this page

Server

Is carbon-rs-dev online, and how reliable is it?

We last saw carbon-rs-dev 33 days 1 hours ago. It is offline at the moment. The last 7 full days show 0% uptime, with 0 hours up out of 168. Our records for it start on 25 September 2026, when Rust Dashboard first saw it.

Which version of Rust does carbon-rs-dev run?

carbon-rs-dev runs Rust network protocol 2633 and build 165217, and Linux is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is carbon-rs-dev located?

No region tag comes from carbon-rs-dev. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 177.72.227.240:28015.

Tags

Which Rust Dashboard lists and filters include carbon-rs-dev?

The Rust Dashboard lists that carry carbon-rs-dev are: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on carbon-rs-dev mean?

The game's server browser reads these tags from carbon-rs-dev: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): The plugin framework here is Carbon. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is carbon-rs-dev?

The last sighting of carbon-rs-dev was 33 days 1 hours ago; it is offline right now.

How does carbon-rs-dev rank against other Rust servers?

Ranked #16,490 on the last seven days of player hours, carbon-rs-dev is in the top 71% of all ranked servers.

Wipe schedule

What does wipe day look like on carbon-rs-dev?

Its recent wipes averaged a peak of 0 players. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on carbon-rs-dev?

carbon-rs-dev has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 33 days 3 hours ago the current world was made.

Map and rules

What are the rules and settings on carbon-rs-dev?

The name of carbon-rs-dev gives no gather rate. Groups hold up to 8 players, the default for the game. It runs survival, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. Carbon plugins are loaded. The anti-cheat from Valve, VAC, is active.

Which map does carbon-rs-dev run?

A procedural map is what carbon-rs-dev runs, generated by the game.

How to join

How do I join carbon-rs-dev?

The console in Rust opens with F1, and client.connect 177.72.227.240:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp10
Max players 10 is the slot count.
ts8
Group limit This is the game's own limit of 8 per team.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build Build 165217 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it appears under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.