Rust Dashboard97,136 playing

Test Server

Offline 177.188.250.135:28015 checked 27d ago

Players now

0of ?
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

Rank

#14,559

top 63%

7-day average

0

peak –

Last wipe

27d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep28 Sep1 Oct3 Oct6 Oct9 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.6 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctWed 30 SepFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:38 UTC27d ago 1 – running 0
Wed 30 Sep, 02:43 UTC29d ago 0 – 2.2 days 1
Fri 25 Sep, 01:50 UTC34d ago 1 held half 5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
    427/ 500
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
    455/ 475
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average
    975/ 1000
  4. 4
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
    60/ 100
  5. 5
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
    990/ 1000
  6. 6
    Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average
    30/ 250

Quick answers

from the figures on this page

Server

Is Test Server online, and how reliable is it?

Test Server is not online right now, and 27 days 7 hours have passed since we last saw it. Over the last 7 full days, 0 of 168 hours were online: 0%. The first time Rust Dashboard recorded it was 25 September 2026.

Which version of Rust does Test Server run?

Test Server runs Rust network protocol 2634 and build 166586, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is Test Server located?

No region tag comes from Test Server. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 177.188.250.135:28015.

Lists

Which Rust Dashboard lists and filters include Test Server?

These Rust Dashboard lists include Test Server: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Test Server mean?

The game's server browser reads these tags from Test Server: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp0 (Max players): 0 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is Test Server?

The last sighting of Test Server was 27 days 7 hours ago; it is offline right now.

How does Test Server rank against other Rust servers?

Ranked #14,559 on the last seven days of player hours, Test Server is in the top 63% of all ranked servers.

Wipe days

What does wipe day look like on Test Server?

Its recent wipes averaged a peak of 1 players. On the latest wipe, 0 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 100% of recent wipes.

What is the wipe schedule on Test Server?

No next wipe can be predicted for Test Server, because it wipes at irregular times. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 27 days 18 hours ago the current world was made.

Rules

What are the rules and settings on Test Server?

The name of Test Server gives no gather rate. Groups hold up to 8 players, the default for the game. It runs survival, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. The server browser lists it under Community. Valve's VAC anti-cheat runs here.

How to join

How do I join Test Server?

The console in Rust opens with F1, and client.connect 177.188.250.135:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp0
Max players 0 is the slot count.
ts8
Group limit This is the game's own limit of 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs166586
Build The game build is 166586.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.