SpyExpeditions Development Server
Offline 177.138.189.139:28015 checked 16d ago
Players now
- Full
- 10%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
10% full
Rank
top 60%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 55/ 500
- 2 121/ 100
- 3 101/ 225
- 4 20/ 700
- 5 79/ 700
- 6 70/ 200
Quick answers
from the figures on this pageServer
Is SpyExpeditions Development Server online, and how reliable is it?
SpyExpeditions Development Server is not online right now, and 16 days 2 hours have passed since we last saw it. It was online 0% of the last 7 full days, which is 0 of 168 hours. The first time Rust Dashboard recorded it was 13 October 2026.
Which version of Rust does SpyExpeditions Development Server run?
SpyExpeditions Development Server runs Rust network protocol 2634 and build 167781, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.
Where is SpyExpeditions Development Server located?
No region tag comes from SpyExpeditions Development Server. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 177.138.189.139:28015 is where it lives.
Tags
Which Rust Dashboard lists and filters include SpyExpeditions Development Server?
The Rust Dashboard lists that carry SpyExpeditions Development Server are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on SpyExpeditions Development Server mean?
The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded from SpyExpeditions Development Server as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Population
How busy is SpyExpeditions Development Server?
The last sighting of SpyExpeditions Development Server was 16 days 2 hours ago; it is offline right now.
How does SpyExpeditions Development Server rank against other Rust servers?
Player hours over seven days put SpyExpeditions Development Server at #13,027, in the top 60% of all ranked servers.
Reset times
What is the wipe schedule on SpyExpeditions Development Server?
The record holds too few of SpyExpeditions Development Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 16 days 10 hours ago.
Map and rules
What are the rules and settings on SpyExpeditions Development Server?
No gather rate appears in the name of SpyExpeditions Development Server. 8 players per group is the game's default, and that is the cap here. survival is the mode here, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. VAC is on: that is Valve's anti-cheat.
Which map does SpyExpeditions Development Server run?
A procedural map is what SpyExpeditions Development Server runs, generated by the game.
Connect
How do I join SpyExpeditions Development Server?
Type client.connect 177.138.189.139:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.