Players now
- Full
- 1%
- In queue
- 0
- Peak, 48 hours
- 2
- Peak, 7 days
- 2
1% full
Rank
top 26% · #1829 in EU
7-day average
peak 2
No wipes
78 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
resets, no wipes
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers, top 63% in EU. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 11:55 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 11:34 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 11:17 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 11:07 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 09:55 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 09:40 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 09:27 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 09:06 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 08:11 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 08:02 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 07:53 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 06:51 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 04:54 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 00:45 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 23:41 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 22:03 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 21:47 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 21:16 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 20:31 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 19:47 UTC1d ago | – | – | – | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer
Is Survival.RIP 1000x PvE Testserver online, and how reliable is it?
Survival.RIP 1000x PvE Testserver is not online right now, and 12 hours have passed since we last saw it. About 26 minutes ago it restarted, judging by the uptime figure it gives. Over the last 7 full days, 121 of 168 hours were online: 72%. Our records for it start on 30 September 2026, when Rust Dashboard first saw it.
Which version of Rust does Survival.RIP 1000x PvE Testserver run?
Rust network protocol 2635 and build 168909 is running on Survival.RIP 1000x PvE Testserver, which sits on Linux. You need the same protocol as the server to join. Steam updates your game for you.
Where is Survival.RIP 1000x PvE Testserver located?
The EU tag is how Survival.RIP 1000x PvE Testserver places itself in Europe. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 176.9.26.158:28018.
Does Survival.RIP 1000x PvE Testserver run smoothly?
Across the last 48 hours the average was 59 fps, with a floor of 48. The world held as many as 146,983 entities, counting buildings, deployables and all the rest. It drew as much as 4,872 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags
Which Rust Dashboard lists and filters include Survival.RIP 1000x PvE Testserver?
These Rust Dashboard lists include Survival.RIP 1000x PvE Testserver: Rust servers above 10x gather, Europe's Rust servers, live, Modded Rust servers, live now and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE and Premium; Server tag: Monthly ^m, PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days; Gather rate: More than 10x.
What do the server tags on Survival.RIP 1000x PvE Testserver mean?
The browser in the game reads gmvanilla (Game mode): This server plays vanilla survival; mp100 (Max players): 100 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^m (Monthly): Once a month it wipes, together with the force wipe from Facepunch; ^p (PvE): The danger comes from the world, not from other players, who do not fight each other; ^q (Premium): You need Rust's premium status to get in; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; EU (Europe): Europe is where the server browser puts it from Survival.RIP 1000x PvE Testserver as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Live players
How busy is Survival.RIP 1000x PvE Testserver?
The last sighting of Survival.RIP 1000x PvE Testserver was 12 hours ago; it is offline right now. Over seven days the mean is 0 players and the peak is 2. The busiest point in the last 48 hours was 00:00 UTC, averaging 1 players.
How does Survival.RIP 1000x PvE Testserver rank against other Rust servers?
Survival.RIP 1000x PvE Testserver holds #5,777 for player hours across seven days, #1,829 in Europe, in the top 26% of all ranked servers.
Wipe days
What is the wipe schedule on Survival.RIP 1000x PvE Testserver?
No wipe schedule is kept on Survival.RIP 1000x PvE Testserver: the world is remade every few hours, and those resets are not wipes.
Settings
What are the rules and settings on Survival.RIP 1000x PvE Testserver?
The name says Survival.RIP 1000x PvE Testserver runs 1000x gather. The group limit is 8 players, which is the game's default. It runs pve, no PvP between players. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. You need Rust's premium status to get in. Valve's VAC anti-cheat runs here.
Which map does Survival.RIP 1000x PvE Testserver run?
Survival.RIP 1000x PvE Testserver runs a procedural map of size 5,500 with seed 48665468, made by the game. Because size and seed fix the map, a RustMaps view is available from this page.
Connect
How do I join Survival.RIP 1000x PvE Testserver?
The console in Rust opens with F1, and client.connect 176.9.26.158:28018 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. You need Rust's premium status to get in.
