[LOCAL TEST]
Offline 176.88.76.123:28015 checked 40d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
no region published
7-day average
peak –
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 15 Sep, 20:19 UTC43d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 73/ 200
- 2 0/ 100
- 3 41/ 200
- 4 34/ 550
- 5 5/ 550
- 6 15/ 550
Quick answers
from the figures on this pageAbout
Is [LOCAL TEST] online, and how reliable is it?
The server is down at the moment. Its last sighting was 40 days ago: [LOCAL TEST]. It was online 0% of the last 7 full days, which is 0 of 168 hours. Rust Dashboard logged it for the first time on 13 September 2026.
Which version of Rust does [LOCAL TEST] run?
On Windows, [LOCAL TEST] runs Rust network protocol 2633 and build 163794. You need the same protocol as the server to join. Steam updates your game for you.
Where is [LOCAL TEST] located?
No region is published by [LOCAL TEST]. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 176.88.76.123:28015.
Lists
Which Rust Dashboard lists and filters include [LOCAL TEST]?
These Rust Dashboard lists include [LOCAL TEST]: Modded Rust servers, live now and Trio Rust servers, live. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Trio.
What do the server tags on [LOCAL TEST] mean?
The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp50 (Max players): The server has 50 slots; ts3 (Group limit): Teams top out at 3; v2633 (Protocol): Your game needs to be on the same version, protocol 2633, to get in; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Carbon handles the plugins on this server from [LOCAL TEST] as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Live players
How busy is [LOCAL TEST]?
The last sighting of [LOCAL TEST] was 40 days ago; it is offline right now.
How does [LOCAL TEST] rank against other Rust servers?
Ranked #15,391 on the last seven days of player hours, [LOCAL TEST] is in the top – of all ranked servers.
Wipe days
What does wipe day look like on [LOCAL TEST]?
At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe came 1 hours after it began.
What is the wipe schedule on [LOCAL TEST]?
Too few wipes are on record for [LOCAL TEST] to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 43 days 23 hours ago.
Map and rules
What are the rules and settings on [LOCAL TEST]?
The name of [LOCAL TEST] gives no gather rate. The limit is 3 players per group (trio). It runs survival, gather, build and raid: the standard game. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. Carbon plugins are loaded. VAC is off: that is Valve's anti-cheat.
Which map does [LOCAL TEST] run?
The map is procedural and the game generates it on [LOCAL TEST].
Connect
How do I join [LOCAL TEST]?
The console in Rust opens with F1, and client.connect 176.88.76.123:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.