Rust Dashboard96,135 playing

Home test server

Offline EU 176.63.3.176:28015 checked 12d ago

biweekly wipes vanillamoddedcarbon

Players now

1of 500
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#12,868

top 60% · #2420 in EU

7-day average

0

peak –

Last wipe

25d ago

biweekly schedule

Next wipe

2d 13h

Fri 30 Oct, 08:04 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct22 Oct

Top 60% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 08:04 UTC, in 2d 13h. Its biweekly schedule tag · low confidence

1.1 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

Coming wipes

  • 2d 13hFri 30 Oct, 08:04 UTC
  • 9d 0hThu 5 Nov, 19:00 UTCFW
  • 16d 13hFri 13 Nov, 08:04 UTC
  • 30d 13hFri 27 Nov, 08:04 UTC
  • 37d 0hThu 3 Dec, 19:00 UTCFW
  • 44d 13hFri 11 Dec, 08:04 UTC

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 08:04 UTC25d ago 1 – running 0
Thu 1 Oct, 14:34 UTC26d ago 1 – 0.7 days 0
Wed 30 Sep, 12:12 UTC27d ago 1 – 1.1 days 0
Sat 26 Sep, 19:30 UTC30d ago 1 – 3.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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    13/ 200
  2. 2
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    15/ 200
  3. 3
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  5. 5
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  6. 6
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Quick answers

from the figures on this page

About

Is Home test server online, and how reliable is it?

We last saw Home test server 12 days 1 hours ago. It is offline at the moment. The last 7 full days show 0% uptime, with 0 hours up out of 168. The first time Rust Dashboard recorded it was 15 September 2026.

Which version of Rust does Home test server run?

On Windows, Home test server runs Rust network protocol 2634 and build 167781. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Home test server located?

The EU tag is how Home test server places itself in Europe. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 176.63.3.176:28015.

Tags

Which Rust Dashboard lists and filters include Home test server?

These Rust Dashboard lists include Home test server: Europe's Rust servers, live and Modded Rust servers, live now. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

What do the server tags on Home test server mean?

The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp500 (Max players): The server has 500 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^b (Biweekly): Every two weeks brings a wipe; ^v (Vanilla): This is the game as Facepunch ships it: rates, kits and rules unchanged; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): Europe is where the server browser puts it from Home test server as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is Home test server?

At the moment Home test server is offline; it last showed 12 days 1 hours ago.

How does Home test server rank against other Rust servers?

Player hours over seven days put Home test server at #12,868 overall and #2,420 in Europe, in the top 60% of all ranked servers.

Wipe schedule

What does wipe day look like on Home test server?

The average busiest point of its recent wipes was 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

What is the wipe schedule on Home test server?

Its schedule cannot be confirmed from the record, which holds too few of Home test server's wipes, so the prediction follows the tag. Friday 30 October at 08:04 UTC is when its next wipe falls due. The world it runs now dates from 25 days 10 hours ago. The tags carry a wipe schedule of once every two weeks.

Rules

What are the rules and settings on Home test server?

The name of Home test server gives no gather rate. Groups hold up to 8 players, the default for the game. survival is the mode here, gather, build and raid: the standard game. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are loaded. The server describes itself as vanilla: this is the game as Facepunch ships it: rates, kits and rules unchanged. The anti-cheat from Valve, VAC, is active.

Which map does Home test server run?

The map is procedural and the game generates it on Home test server.

How to join

How do I join Home test server?

Type client.connect 176.63.3.176:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,^z,^y,^b,^v,EU,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp500
Max players The server has 500 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Wipe schedule

^b
Biweekly Every two weeks brings a wipe.

Difficulty

^v
Vanilla This is the game as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework here is Carbon.

Region

EU
Europe Europe is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.