Rust Dashboard44,156 playing

Rust Oxide Dev - Local

Offline 176.60.53.184:28115 checked 13d ago

moddedoxide

Players now

1of 2
Full
50%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

50% full

Rank

#12,834

top 59%

7-day average

0

peak –

Last wipe

15d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct17 Oct19 Oct20 Oct22 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  2. 2
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  3. 3
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    153/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
    45/ 700
  5. 5
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  6. 6
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Quick answers

from the figures on this page

Server

Is Rust Oxide Dev - Local online, and how reliable is it?

We last saw Rust Oxide Dev - Local 13 days 13 hours ago. It is offline at the moment. The last 7 full days show 0% uptime, with 0 hours up out of 168. Rust Dashboard logged it for the first time on 14 October 2026.

Which version of Rust does Rust Oxide Dev - Local run?

Rust Oxide Dev - Local runs Rust network protocol 2634 and build 167781, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Rust Oxide Dev - Local located?

There is no region on Rust Oxide Dev - Local. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 176.60.53.184:28115.

Lists

Which Rust Dashboard lists and filters include Rust Oxide Dev - Local?

These Rust Dashboard lists include Rust Oxide Dev - Local: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Rust Oxide Dev - Local mean?

These are the tags Rust Oxide Dev - Local publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp2 (Max players): The server has 2 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs167781 (Build): This one runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is Rust Oxide Dev - Local?

At the moment Rust Oxide Dev - Local is offline; it last showed 13 days 13 hours ago.

How does Rust Oxide Dev - Local rank against other Rust servers?

Player hours over seven days put Rust Oxide Dev - Local at #12,834, in the top 59% of all ranked servers.

Reset times

What is the wipe schedule on Rust Oxide Dev - Local?

The record holds too few of Rust Oxide Dev - Local's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 15 days 11 hours ago.

Settings

What are the rules and settings on Rust Oxide Dev - Local?

The name of Rust Oxide Dev - Local gives no gather rate. Groups hold up to 8 players, the default for the game. survival is the mode here, gather, build and raid: the standard game. You can fight other players and raid their bases. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins are loaded. VAC is on: that is Valve's anti-cheat.

Which map does Rust Oxide Dev - Local run?

The map is procedural and the game generates it on Rust Oxide Dev - Local.

Connect

How do I join Rust Oxide Dev - Local?

Type client.connect 176.60.53.184:28115 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp2
Max players The server has 2 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2634
Protocol Your game needs to be on the same version, protocol 2634, to get in.
cs167781
Build This one runs game build 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.