Rust Dashboard33,784 playing

RPV automatic local test

Offline 176.60.52.61:60167 checked 7d ago

moddedoxide

Players now

0of 1
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,341

top 69%

7-day average

0

peak –

Last wipe

7d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3
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  4. 4
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Quick answers

from the figures on this page

Server

Is RPV automatic local test online, and how reliable is it?

RPV automatic local test is not online right now, and 7 days have passed since we last saw it. It was online 0% of the last 6 full days, which is 0 of 144 hours. Our records for it start on 22 October 2026, when Rust Dashboard first saw it.

Which version of Rust does RPV automatic local test run?

Rust network protocol 2634 and build 167781 is running on RPV automatic local test, which sits on Windows. Joining needs the same protocol on your side, and Steam handles that update.

Where is RPV automatic local test located?

No region is published by RPV automatic local test. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 176.60.52.61:60167 is where it lives.

Tags

Which Rust Dashboard lists and filters include RPV automatic local test?

You'll find RPV automatic local test on these themed lists at Rust Dashboard: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on RPV automatic local test mean?

The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp1 (Max players): 1 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings; the listing is Modded from RPV automatic local test as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is RPV automatic local test?

The last sighting of RPV automatic local test was 7 days ago; it is offline right now. The mean over seven days is 0 players.

How does RPV automatic local test rank against other Rust servers?

Player hours over seven days put RPV automatic local test at #15,341, in the top 69% of all ranked servers.

Wipe schedule

What is the wipe schedule on RPV automatic local test?

Too few wipes are on record for RPV automatic local test to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 7 days ago.

Map and rules

What are the rules and settings on RPV automatic local test?

No gather rate appears in the name of RPV automatic local test. 8 players per group is the game's default, and that is the cap here. survival is the mode here, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Oxide. The anti-cheat from Valve, VAC, is active.

Which map does RPV automatic local test run?

A procedural map is what RPV automatic local test runs, generated by the game.

How to join

How do I join RPV automatic local test?

Type client.connect 176.60.52.61:60167 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp1
Max players 1 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.