Rust Dashboard90,952 playing

RPV automatic local test

Offline 176.60.52.61:59250 checked 7d ago

moddedcarbon

Players now

0of 1
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,341

top 69%

7-day average

0

peak –

Last wipe

7d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  2. 2
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  3. 3
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  4. 4
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  5. 5
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  6. 6
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Quick answers

from the figures on this page

About

Is RPV automatic local test online, and how reliable is it?

We last saw RPV automatic local test 7 days 5 hours ago. It is offline at the moment. It was online 0% of the last 6 full days, which is 0 of 144 hours. The first time Rust Dashboard recorded it was 22 October 2026.

Which version of Rust does RPV automatic local test run?

RPV automatic local test runs Rust network protocol 2634 and build 167781, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is RPV automatic local test located?

No region is published by RPV automatic local test. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 176.60.52.61:59250.

Lists

Which Rust Dashboard lists and filters include RPV automatic local test?

The Rust Dashboard lists that carry RPV automatic local test are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on RPV automatic local test mean?

These are the tags RPV automatic local test publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp1 (Max players): It holds 1 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): This one runs game build 167781; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is RPV automatic local test?

At the moment RPV automatic local test is offline; it last showed 7 days 5 hours ago. The seven-day average for this server is 0 players.

How does RPV automatic local test rank against other Rust servers?

Player hours over seven days put RPV automatic local test at #15,341, in the top 69% of all ranked servers.

Wipe days

What is the wipe schedule on RPV automatic local test?

The record holds too few of RPV automatic local test's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 7 days 5 hours ago.

Map and rules

What are the rules and settings on RPV automatic local test?

The name of RPV automatic local test gives no gather rate. Groups hold up to 8 players, the default for the game. survival is what it plays, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Carbon. Valve's VAC anti-cheat runs here.

Which map does RPV automatic local test run?

The map is procedural and the game generates it on RPV automatic local test.

Connect

How do I join RPV automatic local test?

Type client.connect 176.60.52.61:59250 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp1
Max players It holds 1 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build This one runs game build 167781.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code This server sets no region code.

Mods and access

^z
Modded Modded is where it sits: plugins or settings change how the game plays.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.