Rust Dashboard34,171 playing

RPV automatic local test

Offline 176.60.52.61:51074 checked 6d ago

moddedoxide

Players now

0of 1
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,341

top 69%

7-day average

0

peak –

Last wipe

6d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  2. 2
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  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
    86/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
    28/ 700
  5. 5
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  6. 6
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    9/ 1000

Quick answers

from the figures on this page

Server

Is RPV automatic local test online, and how reliable is it?

The server is down at the moment. Its last sighting was 6 days 17 hours ago: RPV automatic local test. The last 6 full days show 0% uptime, with 0 hours up out of 144. The first time Rust Dashboard recorded it was 22 October 2026.

Which version of Rust does RPV automatic local test run?

On Windows, RPV automatic local test runs Rust network protocol 2634 and build 167781. Joining needs the same protocol on your side, and Steam handles that update.

Where is RPV automatic local test located?

No region tag comes from RPV automatic local test. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 176.60.52.61:51074.

Tags

Which Rust Dashboard lists and filters include RPV automatic local test?

The Rust Dashboard lists that carry RPV automatic local test are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on RPV automatic local test mean?

The game's server browser reads these tags from RPV automatic local test: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs167781 (Build): This one runs game build 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is RPV automatic local test?

The last sighting of RPV automatic local test was 6 days 17 hours ago; it is offline right now. The mean over seven days is 0 players.

How does RPV automatic local test rank against other Rust servers?

Player hours over seven days put RPV automatic local test at #15,341, in the top 69% of all ranked servers.

Wipe days

What is the wipe schedule on RPV automatic local test?

RPV automatic local test has too few wipes on record yet for its rhythm to be seen. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 6 days 17 hours ago the current world was made.

Map and rules

What are the rules and settings on RPV automatic local test?

You will not find a gather rate in the name of RPV automatic local test. Groups hold up to 8 players, the default for the game. survival is the mode here, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. The anti-cheat from Valve, VAC, is active.

Which map does RPV automatic local test run?

The game generates the map on RPV automatic local test, which is procedural.

How to join

How do I join RPV automatic local test?

The console in Rust opens with F1, and client.connect 176.60.52.61:51074 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp1
Max players It holds 1 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol Your game needs to be on the same version, protocol 2634, to get in.
cs167781
Build This one runs game build 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.