Rust Dashboard48,316 playing

Rust Oxide Dev - Local

Offline 176.60.52.120:28115 checked 33d ago

moddedoxide

Players now

0of 2
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#16,434

top 71%

7-day average

0

peak –

Last wipe

48d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 10 Sep, 21:54 UTC48d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

About

Is Rust Oxide Dev - Local online, and how reliable is it?

Rust Oxide Dev - Local is not online right now, and 33 days 15 hours have passed since we last saw it. It was online 0% of the last 7 full days, which is 0 of 168 hours. The first time Rust Dashboard recorded it was 25 September 2026.

Which version of Rust does Rust Oxide Dev - Local run?

Rust network protocol 2633 and build 164530 is running on Rust Oxide Dev - Local, which sits on Windows. Joining needs the same protocol on your side, and Steam handles that update.

Where is Rust Oxide Dev - Local located?

No region tag comes from Rust Oxide Dev - Local. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 176.60.52.120:28115.

Tags, lists

Which Rust Dashboard lists and filters include Rust Oxide Dev - Local?

You'll find Rust Oxide Dev - Local on these themed lists at Rust Dashboard: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Rust Oxide Dev - Local mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp2 (Max players): 2 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The game protocol is 2633; your build has to match it to join; cs164530 (Build): This one runs game build 164530; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded from Rust Oxide Dev - Local as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is Rust Oxide Dev - Local?

At the moment Rust Oxide Dev - Local is offline; it last showed 33 days 15 hours ago.

How does Rust Oxide Dev - Local rank against other Rust servers?

Player hours over seven days put Rust Oxide Dev - Local at #16,434, in the top 71% of all ranked servers.

Wipe days

What is the wipe schedule on Rust Oxide Dev - Local?

The record holds too few of Rust Oxide Dev - Local's wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 48 days 11 hours ago.

Map and rules

What are the rules and settings on Rust Oxide Dev - Local?

The name of Rust Oxide Dev - Local gives no gather rate. 8 players per group is the game's default, and that is the cap here. It runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins are loaded. Valve's VAC anti-cheat runs here.

Which map does Rust Oxide Dev - Local run?

The map is procedural and the game generates it on Rust Oxide Dev - Local.

Join

How do I join Rust Oxide Dev - Local?

Type client.connect 176.60.52.120:28115 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp2
Max players 2 is the slot count.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol The game protocol is 2633; your build has to match it to join.
cs164530
Build This one runs game build 164530.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code This server sets no region code.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.