Rust Dashboard39,471 playing

Rust Oxide Dev - Local

Offline 176.60.46.70:28115 checked 4d ago

moddedoxide

Players now

1of 2
Full
50%
In queue
0
Peak, 48 hours
–
Peak, 7 days
1

50% full

Rank

#10,887

top 49%

7-day average

1

peak 1

Last wipe

15d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server details

Is Rust Oxide Dev - Local online, and how reliable is it?

We last saw Rust Oxide Dev - Local 4 days 8 hours ago. It is offline at the moment. It was online 0% of the last 4 full days, which is 0 of 96 hours. Rust Dashboard logged it for the first time on 24 October 2026.

Which version of Rust does Rust Oxide Dev - Local run?

Rust Oxide Dev - Local runs Rust network protocol 2635 and build 168909, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is Rust Oxide Dev - Local located?

No region tag comes from Rust Oxide Dev - Local. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 176.60.46.70:28115.

Lists

Which Rust Dashboard lists and filters include Rust Oxide Dev - Local?

These Rust Dashboard lists include Rust Oxide Dev - Local: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Rust Oxide Dev - Local mean?

The game's server browser reads these tags from Rust Oxide Dev - Local: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp2 (Max players): 2 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is Rust Oxide Dev - Local?

The last sighting of Rust Oxide Dev - Local was 4 days 8 hours ago; it is offline right now. Averaged across the last seven days: 1 players, peaking at 1.

How does Rust Oxide Dev - Local rank against other Rust servers?

Ranked #10,887 on the last seven days of player hours, Rust Oxide Dev - Local is in the top 49% of all ranked servers.

Wipe schedule

What is the wipe schedule on Rust Oxide Dev - Local?

Rust Oxide Dev - Local has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 15 days 5 hours ago.

Map and rules

What are the rules and settings on Rust Oxide Dev - Local?

No gather rate appears in the name of Rust Oxide Dev - Local. The group limit is 8 players, which is the game's default. survival is what it plays, gather, build and raid: the standard game. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are loaded. Valve's VAC anti-cheat runs here.

Which map does Rust Oxide Dev - Local run?

A procedural map is what Rust Oxide Dev - Local runs, generated by the game.

Connect

How do I join Rust Oxide Dev - Local?

Type client.connect 176.60.46.70:28115 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp2
Max players 2 is the slot count.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build This one runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.