Rust Dashboard32,604 playing

Rust Oxide Dev - Local

Offline 176.60.23.183:28115 checked 16d ago

moddedoxide

Players now

0of 2
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,110

top 69%

7-day average

0

peak –

Last wipe

21d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct13 Oct14 Oct16 Oct17 Oct19 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server

Is Rust Oxide Dev - Local online, and how reliable is it?

The server is down at the moment. Its last sighting was 16 days 21 hours ago: Rust Oxide Dev - Local. The last 7 full days show 0% uptime, with 0 hours up out of 168. Rust Dashboard logged it for the first time on 11 October 2026.

Which version of Rust does Rust Oxide Dev - Local run?

Rust network protocol 2634 and build 167398 is running on Rust Oxide Dev - Local, which sits on Windows. Joining needs the same protocol on your side, and Steam handles that update.

Where is Rust Oxide Dev - Local located?

There is no region on Rust Oxide Dev - Local. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 176.60.23.183:28115 is where it lives.

Lists

Which Rust Dashboard lists and filters include Rust Oxide Dev - Local?

The Rust Dashboard lists that carry Rust Oxide Dev - Local are: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Rust Oxide Dev - Local mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp2 (Max players): The server has 2 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167398 (Build): Build 167398 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded from Rust Oxide Dev - Local as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is Rust Oxide Dev - Local?

At the moment Rust Oxide Dev - Local is offline; it last showed 16 days 21 hours ago.

How does Rust Oxide Dev - Local rank against other Rust servers?

Ranked #15,110 on the last seven days of player hours, Rust Oxide Dev - Local is in the top 69% of all ranked servers.

Wipe schedule

What is the wipe schedule on Rust Oxide Dev - Local?

Rust Oxide Dev - Local has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 21 days 15 hours ago.

Settings

What are the rules and settings on Rust Oxide Dev - Local?

You will not find a gather rate in the name of Rust Oxide Dev - Local. Groups hold up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Which map does Rust Oxide Dev - Local run?

The map is procedural and the game generates it on Rust Oxide Dev - Local.

How to join

How do I join Rust Oxide Dev - Local?

Type client.connect 176.60.23.183:28115 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp2
Max players The server has 2 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs167398
Build Build 167398 is what it runs.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.