Rust Dashboard72,836 playing

Server_217_DevBlog

Offline 176.59.136.86:28015 checked 2d ago

modded

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,432

top 69%

7-day average

0

peak –

Last wipe

4d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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    192/ 500
  2. 2
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    125/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
    180/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average
    135/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
    14/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    51/ 1000

Quick answers

from the figures on this page

Server

Is Server_217_DevBlog online, and how reliable is it?

The server is down at the moment. Its last sighting was 2 days 22 hours ago: Server_217_DevBlog. It was online 0% of the last 2 full days, which is 0 of 48 hours. Rust Dashboard logged it for the first time on 25 October 2026.

Which version of Rust does Server_217_DevBlog run?

Server_217_DevBlog runs Rust network protocol 2183, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is Server_217_DevBlog located?

No region is published by Server_217_DevBlog. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 176.59.136.86:28015 is where it lives.

Tags

Which Rust Dashboard lists and filters include Server_217_DevBlog?

You'll find Server_217_DevBlog on these themed lists at Rust Dashboard: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Last wipe: In the last week.

What do the server tags on Server_217_DevBlog mean?

The game's server browser reads these tags from Server_217_DevBlog: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): The server has 10 slots; v2183 (Protocol): The game protocol is 2183; your build has to match it to join; oxide (Oxide): This server runs Oxide (uMod) for plugins; modded (Modded): The game is changed by plugins or settings; the listing is Modded; h5e7466bf (Custom tag): You will not find this among the standard Rust tags: a plugin or the owner set it; stok (Custom tag): You will not find this among the standard Rust tags: a plugin or the owner set it. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is Server_217_DevBlog?

At the moment Server_217_DevBlog is offline; it last showed 2 days 22 hours ago. The seven-day average for this server is 0 players.

How does Server_217_DevBlog rank against other Rust servers?

Ranked #15,432 on the last seven days of player hours, Server_217_DevBlog is in the top 69% of all ranked servers.

Wipe schedule

What is the wipe schedule on Server_217_DevBlog?

Too few wipes are on record for Server_217_DevBlog to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 4 days 6 hours ago.

Settings

What are the rules and settings on Server_217_DevBlog?

The name of Server_217_DevBlog gives no gather rate. A group limit is not listed. survival is what it plays, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Valve's VAC anti-cheat does not run here.

Which map does Server_217_DevBlog run?

The map is procedural and the game generates it on Server_217_DevBlog.

Join

How do I join Server_217_DevBlog?

The console in Rust opens with F1, and client.connect 176.59.136.86:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp10
Max players The server has 10 slots.
v2183
Protocol The game protocol is 2183; your build has to match it to join.

Mods and access

oxide
Oxide This server runs Oxide (uMod) for plugins.
modded
Modded The game is changed by plugins or settings; the listing is Modded.

Other

h5e7466bf
Custom tag You will not find this among the standard Rust tags: a plugin or the owner set it.
stok
Custom tag You will not find this among the standard Rust tags: a plugin or the owner set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.