Players now
Live- Full
- 2%
- In queue
- 0
- Peak, 48 hours
- 6
- Peak, 7 days
- 6
2% full
Rank
top 16%
7-day average
peak 6
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 16% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence
Coming wipes
- 6d 20hThu 5 Nov, 19:00 UTCFW
- 34d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 28 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 17:50 UTC4d ago | 4 | – | running | 0 |
| Sun 18 Oct, 12:20 UTC11d ago | 2 | – | 7.2 days | 0 |
| Mon 5 Oct, 16:42 UTC24d ago | – | – | 12.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 34/ 700
- 2 88/ 700
- 3 11/ 1000
- 4 73/ 1000
- 5 145/ 1000
- 6 229/ 1000
Quick answers
from the figures on this pageServer
Is UKGD online, and how reliable is it?
Players can join UKGD: it is online. Its reported uptime points to a restart roughly 13 hours ago. It was online 46% of the last 7 full days, which is 78 of 168 hours. The first time Rust Dashboard recorded it was 15 September 2026.
Which version of Rust does UKGD run?
On Windows, UKGD runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is UKGD located?
There is no region on UKGD. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 176.57.174.150:28915.
Does UKGD run smoothly?
Server fps averaged 56 over the last 48 hours and never dropped below 33. At its highest the count reached 103,210 entities: buildings, deployables and the rest. Memory use peaked at 2,764 MB. When fps is low and entities keep piling up, players notice it as lag.
Lists
Which Rust Dashboard lists and filters include UKGD?
These Rust Dashboard lists include UKGD: Modded Rust servers, live now. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
What do the server tags on UKGD mean?
These are the tags UKGD publishes, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^v (Vanilla): No changed rates, kits or rules: the game exactly as Facepunch ships it; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Player counts
How busy is UKGD?
UKGD has 1 of its 50 slots filled at the moment. Its seven-day average is 1 players, and it reached 6 at the highest. The busiest point in the last 48 hours was 21:00 UTC, averaging 6 players.
How does UKGD rank against other Rust servers?
Ranked #3,549 on the last seven days of player hours, UKGD is in the top 16% of all ranked servers.
Wipe days
What does wipe day look like on UKGD?
The average busiest point of its recent wipes was 3 players. 28 hours into the latest wipe the crowd peaked.
What is the wipe schedule on UKGD?
The only wipe on UKGD is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. The world it runs now dates from 4 days 4 hours ago. The tags carry a wipe schedule of once a month.
Rules
What are the rules and settings on UKGD?
The name of UKGD gives no gather rate. Groups hold up to 8 players, the default for the game. survival is the mode here, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins are loaded. By its own description it is vanilla: no changed rates, kits or rules: the game exactly as Facepunch ships it. VAC is on: that is Valve's anti-cheat.
Which map does UKGD run?
UKGD runs a procedural map of size 4,000 with seed 2147483647, made by the game. This page links to RustMaps, where the map looks the same for its size and seed.
How to join
How do I join UKGD?
Type client.connect 176.57.174.150:28915 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.
