Rust Dashboard48,756 playing

localtest

Offline 176.49.188.69:28015 checked 3d ago

Players now

0of 2
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,414

top 69%

7-day average

0

peak –

Last wipe

16d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct16 Oct24 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 524 on average
    366/ 425
  2. 2
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 334 on average
    23/ 250
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 331 on average
    39/ 250
  4. 4
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    145/ 200
  5. 5
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
    63/ 200
  6. 6
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average
    66/ 100

Quick answers

from the figures on this page

Server details

Is localtest online, and how reliable is it?

localtest is not online right now, and 3 days 5 hours have passed since we last saw it. The last 7 full days show 1% uptime, with 1 hours up out of 168. Rust Dashboard logged it for the first time on 12 October 2026.

Which version of Rust does localtest run?

localtest runs Rust network protocol 2634 and build 167398, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is localtest located?

No region is published by localtest. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 176.49.188.69:28015 is where it lives.

Tags

Which Rust Dashboard lists and filters include localtest?

These Rust Dashboard lists include localtest: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on localtest mean?

These are the tags localtest publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp2 (Max players): It holds 2 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To join, your game must run protocol 2634; cs167398 (Build): This one runs game build 167398; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is localtest?

The last sighting of localtest was 3 days 5 hours ago; it is offline right now. Its average over the last seven days comes to 0 players.

How does localtest rank against other Rust servers?

Player hours over seven days put localtest at #15,414, in the top 69% of all ranked servers.

Wipe days

What is the wipe schedule on localtest?

localtest has too few wipes on record yet for its rhythm to be seen. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 16 days 18 hours ago the current world was made.

Rules

What are the rules and settings on localtest?

You will not find a gather rate in the name of localtest. 8 players per group is the game's default, and that is the cap here. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. You will find it under Community in the server browser. The anti-cheat from Valve, VAC, is not active.

Which map does localtest run?

A procedural map is what localtest runs, generated by the game.

Connect

How do I join localtest?

Type client.connect 176.49.188.69:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp2
Max players It holds 2 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol To join, your game must run protocol 2634.
cs167398
Build This one runs game build 167398.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.