Rust Dashboard48,039 playing

LOCALTEST

Offline 176.42.29.244:28015 checked 39d ago

Players now

1of 2
Full
50%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

50% full

Rank

#13,280

no region published

7-day average

0

peak –

Last wipe

40d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average
    246/ 275
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    175/ 200
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average
    32/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average
    17/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
    41/ 100
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average
    53/ 200

Quick answers

from the figures on this page

About

Is LOCALTEST online, and how reliable is it?

LOCALTEST is not online right now, and 39 days 17 hours have passed since we last saw it. It was online 0% of the last 7 full days, which is 0 of 168 hours. The first time Rust Dashboard recorded it was 18 September 2026.

Which version of Rust does LOCALTEST run?

LOCALTEST runs Rust network protocol 2633 and build 164530, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is LOCALTEST located?

No region tag comes from LOCALTEST. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 176.42.29.244:28015.

Tags, lists

Which Rust Dashboard lists and filters include LOCALTEST?

The Rust Dashboard lists that carry LOCALTEST are: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on LOCALTEST mean?

These are the tags LOCALTEST publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp2 (Max players): 2 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2633 (Protocol): Your game needs to be on the same version, protocol 2633, to get in; cs164530 (Build): This one runs game build 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is LOCALTEST?

The last sighting of LOCALTEST was 39 days 17 hours ago; it is offline right now.

How does LOCALTEST rank against other Rust servers?

Ranked #13,280 on the last seven days of player hours, LOCALTEST is in the top – of all ranked servers.

Wipe days

What is the wipe schedule on LOCALTEST?

LOCALTEST has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 40 days 12 hours ago the current world was made.

Settings

What are the rules and settings on LOCALTEST?

You will not find a gather rate in the name of LOCALTEST. Groups hold up to 8 players, the default for the game. survival is the mode here, gather, build and raid: the standard game. Raids and player fights are part of the game here. The server browser lists it under Community. Valve's VAC anti-cheat runs here.

Which map does LOCALTEST run?

A procedural map is what LOCALTEST runs, generated by the game.

How to join

How do I join LOCALTEST?

Type client.connect 176.42.29.244:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp2
Max players 2 is the slot count.
ts8
Group limit This is the game's own limit of 8 per team.
v2633
Protocol Your game needs to be on the same version, protocol 2633, to get in.
cs164530
Build This one runs game build 164530.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.