RustScape test · Rust_isles_V0_0_90
Offline 176.250.41.111:28015 checked 6d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- 1
0% full
Rank
top 63%
7-day average
peak 1
Last wipe
no schedule published
Next wipe
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 13:14 UTC6d ago | 0 | – | running | 1 |
| Thu 22 Oct, 07:12 UTC6d ago | 1 | – | 0.3 days | 0 |
| Sun 18 Oct, 12:36 UTC10d ago | 0 | – | 3.8 days | 0 |
| Tue 13 Oct, 11:31 UTC15d ago | 1 | – | 5 days | 0 |
| Mon 12 Oct, 17:46 UTC16d ago | 1 | – | 0.7 days | 0 |
| Mon 12 Oct, 05:59 UTC16d ago | 1 | – | 0.5 days | 0 |
| Sun 11 Oct, 17:04 UTC17d ago | 1 | – | 0.5 days | 1 |
| Sat 10 Oct, 05:30 UTC18d ago | 1 | – | 1.5 days | 0 |
| Tue 29 Sep, 05:28 UTC29d ago | 1 | – | 11 days | 1 |
| Mon 28 Sep, 15:01 UTC30d ago | 1 | – | 0.6 days | 0 |
| Thu 24 Sep, 18:26 UTC34d ago | 1 | – | 3.9 days | 0 |
| Thu 24 Sep, 05:40 UTC34d ago | 1 | – | 0.5 days | 0 |
| Mon 21 Sep, 20:56 UTC37d ago | 1 | – | 2.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 169/ 250
- 2 108/ 200
- 3 16/ 250
- 4 15/ 250
- 5 16/ 100
- 6 21/ 200
Quick answers
from the figures on this pageServer
Is RustScape test · Rust_isles_V0_0_90 online, and how reliable is it?
RustScape test · Rust_isles_V0_0_90 is not online right now, and 6 days 13 hours have passed since we last saw it. It was online 1% of the last 7 full days, which is 2 of 168 hours. The first time Rust Dashboard recorded it was 14 September 2026.
Which version of Rust does RustScape test · Rust_isles_V0_0_90 run?
RustScape test · Rust_isles_V0_0_90 runs Rust network protocol 2634 and build 167781, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is RustScape test · Rust_isles_V0_0_90 located?
There is no region on RustScape test · Rust_isles_V0_0_90. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 176.250.41.111:28015.
Lists
Which Rust Dashboard lists and filters include RustScape test · Rust_isles_V0_0_90?
These Rust Dashboard lists include RustScape test · Rust_isles_V0_0_90: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on RustScape test · Rust_isles_V0_0_90 mean?
These are the tags RustScape test · Rust_isles_V0_0_90 publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp8 (Max players): 8 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Live players
How busy is RustScape test · Rust_isles_V0_0_90?
The last sighting of RustScape test · Rust_isles_V0_0_90 was 6 days 13 hours ago; it is offline right now. Its seven-day average is 0 players, and it reached 1 at the highest.
How does RustScape test · Rust_isles_V0_0_90 rank against other Rust servers?
Ranked #14,012 on the last seven days of player hours, RustScape test · Rust_isles_V0_0_90 is in the top 63% of all ranked servers.
Wipe days
What does wipe day look like on RustScape test · Rust_isles_V0_0_90?
At their busiest, its recent wipes drew 0 players on average. On the latest wipe, 0 hours passed before the crowd peaked.
What is the wipe schedule on RustScape test · Rust_isles_V0_0_90?
No next wipe can be predicted for RustScape test · Rust_isles_V0_0_90, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 6 days 13 hours ago the current world was made.
Rules
What are the rules and settings on RustScape test · Rust_isles_V0_0_90?
The name of RustScape test · Rust_isles_V0_0_90 gives no gather rate. Groups hold up to 8 players, the default for the game. survival is the mode here, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. It appears in the Community section of the server browser. VAC is on: that is Valve's anti-cheat.
Connect
How do I join RustScape test · Rust_isles_V0_0_90?
Type client.connect 176.250.41.111:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.