Rust Dashboard75,264 playing

Rust Devblog 227

Online 176.215.184.231:28015 checked 8m ago

Players now

Live
0of 100
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Tue 23:00Thu 21:00players each hour · 48 hours · UTC

Rank

#15,276

top 69%

7-day average

0

peak –

Last wipe

14d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 15:53 UTC14d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 503 on average
    159/ 250
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    184/ 250
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average
    604/ 675
  4. 4
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average
    37/ 100
  5. 5
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
    687/ 775
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 245 on average
    561/ 625

Quick answers

from the figures on this page

About

Is Rust Devblog 227 online, and how reliable is it?

Rust Devblog 227 is up and taking players now. The last 7 full days show 99% uptime, with 167 hours up out of 168. The first time Rust Dashboard recorded it was 15 October 2026.

Which version of Rust does Rust Devblog 227 run?

On Windows, Rust Devblog 227 runs Rust network protocol 2219. You need the same protocol as the server to join. Steam updates your game for you.

Where is Rust Devblog 227 located?

There is no region on Rust Devblog 227. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 176.215.184.231:28015.

Lists

Which Rust Dashboard lists and filters include Rust Devblog 227?

You'll find Rust Devblog 227 on these themed lists at Rust Dashboard: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all.

What do the server tags on Rust Devblog 227 mean?

These are the tags Rust Devblog 227 publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): It holds 100 slots; v2219 (Protocol): To join, your game must run protocol 2219; ptrak (Networking): The game's standard network layer, RakNet, carries this server; h21aa53ea (Custom tag): You will not find this among the standard Rust tags: a plugin or the owner set it; stok (Custom tag): You will not find this among the standard Rust tags: a plugin or the owner set it. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is Rust Devblog 227?

Rust Devblog 227 has 0 of its 100 slots filled at the moment. The mean over seven days is 0 players.

How does Rust Devblog 227 rank against other Rust servers?

Ranked #15,276 on the last seven days of player hours, Rust Devblog 227 is in the top 69% of all ranked servers.

Wipe days

What does wipe day look like on Rust Devblog 227?

Its recent wipes averaged a peak of 2 players. Peak crowd on the latest wipe came 5 hours after it began.

What is the wipe schedule on Rust Devblog 227?

The record holds too few of Rust Devblog 227's wipes to show a rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 14 days 6 hours ago.

Rules

What are the rules and settings on Rust Devblog 227?

You will not find a gather rate in the name of Rust Devblog 227. A group limit is not listed. survival is the mode here, gather, build and raid: the standard game. You can fight other players and raid their bases. It appears in the Community section of the server browser. Valve's VAC anti-cheat runs here.

Which map does Rust Devblog 227 run?

The game generates the map on Rust Devblog 227, which is procedural.

Join

How do I join Rust Devblog 227?

Type client.connect 176.215.184.231:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp100,ptrak,v2219,h21aa53ea,stok,gmrust

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp100
Max players It holds 100 slots.
v2219
Protocol To join, your game must run protocol 2219.
ptrak
Networking The game's standard network layer, RakNet, carries this server.

Other

h21aa53ea
Custom tag You will not find this among the standard Rust tags: a plugin or the owner set it.
stok
Custom tag You will not find this among the standard Rust tags: a plugin or the owner set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.