local test
Offline 176.212.177.34:28015 checked 18d ago
Players now
- Full
- 50%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
50% full
Rank
top 62%
7-day average
peak –
Last wipe
no schedule published
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Coming wipes
- 7d 15hThu 5 Nov, 19:00 UTCFW
- 35d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:35 UTC FW27d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 23/ 500
- 2 126/ 100
- 3 34/ 225
- 4 13/ 700
- 5 4/ 200
- 6 1/ 1000
Quick answers
from the figures on this pageServer details
Is local test online, and how reliable is it?
local test is not online right now, and 18 days 6 hours have passed since we last saw it. It was online 0% of the last 7 full days, which is 0 of 168 hours. Rust Dashboard logged it for the first time on 23 September 2026.
Which version of Rust does local test run?
On Windows, local test runs Rust network protocol 2634 and build 166494. Joining needs the same protocol on your side, and Steam handles that update.
Where is local test located?
There is no region on local test. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 176.212.177.34:28015.
Tags, lists
Which Rust Dashboard lists and filters include local test?
The Rust Dashboard lists that carry local test are: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on local test mean?
The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp2 (Max players): 2 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs166494 (Build): Build 166494 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): The plugin framework here is Carbon from local test as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Live players
How busy is local test?
At the moment local test is offline; it last showed 18 days 6 hours ago.
How does local test rank against other Rust servers?
Player hours over seven days put local test at #13,621, in the top 62% of all ranked servers.
Wipe schedule
What does wipe day look like on local test?
At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe the crowd peaked.
What is the wipe schedule on local test?
Once a month local test wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. 27 days 6 hours ago the current world was made.
Settings
What are the rules and settings on local test?
You will not find a gather rate in the name of local test. Groups hold up to 8 players, the default for the game. It runs survival, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins are loaded. The anti-cheat from Valve, VAC, is active.
Which map does local test run?
The game generates the map on local test, which is procedural.
How to join
How do I join local test?
Type client.connect 176.212.177.34:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.