Rust Dashboard39,046 playing

Development Server

Offline 176.2.21.201:28015 checked 1d ago

moddedcarbon

Players now

0of 1
Full
0%
In queue
0
Peak, 48 hours
1
Peak, 7 days
1

0% full

Mon 20:00Mon 21:00players each hour · 48 hours · UTC

Rank

#14,226

top 64%

7-day average

0

peak 1

Last wipe

9d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

AveragePeak
00.250.50.75120:0021:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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    40/ 500
  2. 2
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    134/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average
    49/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average
    20/ 700
  5. 5
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    7/ 200
  6. 6
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Quick answers

from the figures on this page

Server

Is Development Server online, and how reliable is it?

We last saw Development Server 29 hours ago. It is offline at the moment. The 1 full day before now is recorded at 0% uptime, 0 hours up out of 24. The first time Rust Dashboard recorded it was 26 October 2026.

Which version of Rust does Development Server run?

Development Server runs Rust network protocol 2635 and build 168909, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is Development Server located?

No region tag comes from Development Server. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 176.2.21.201:28015 is where it lives.

Tags, lists

Which Rust Dashboard lists and filters include Development Server?

The Rust Dashboard lists that carry Development Server are: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Development Server mean?

The game's server browser reads these tags from Development Server: gmrust (Game mode): The game runs on standard Rust survival settings; mp1 (Max players): It holds 1 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework here is Carbon. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is Development Server?

The last sighting of Development Server was 29 hours ago; it is offline right now. Its seven-day average is 0 players, and it reached 1 at the highest. Across the last 48 hours, the peak came at 20:00 UTC with an average of 1 players.

How does Development Server rank against other Rust servers?

Player hours over seven days put Development Server at #14,226, in the top 64% of all ranked servers.

Wipe days

What is the wipe schedule on Development Server?

Too few wipes are on record for Development Server to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 9 days 1 hours ago.

Rules

What are the rules and settings on Development Server?

No gather rate appears in the name of Development Server. Groups hold up to 8 players, the default for the game. survival is the mode here, the usual game, where you gather, build and raid. You can fight other players and raid their bases. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are loaded. Valve's VAC anti-cheat runs here.

Which map does Development Server run?

A procedural map is what Development Server runs, generated by the game.

How to join

How do I join Development Server?

The console in Rust opens with F1, and client.connect 176.2.21.201:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp1
Max players It holds 1 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.