Rust Dashboard61,775 playing

Development Server

Offline 176.143.196.161:28015 checked 45d ago

Players now

1of 10
Full
10%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

10% full

Rank

–

score 0

7-day average

0

peak –

Last wipe

46d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average
    446/ 475
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    386/ 375
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
    48/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
    30/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
    49/ 100
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average
    147/ 200

Quick answers

from the figures on this page

Server details

Is Development Server online, and how reliable is it?

The server is down at the moment. Its last sighting was 45 days 23 hours ago: Development Server. The last 7 full days show 0% uptime, with 0 hours up out of 168. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does Development Server run?

Rust network protocol 2633 and build 163794 is running on Development Server, which sits on Windows. Joining needs the same protocol on your side, and Steam handles that update.

Where is Development Server located?

No region is published by Development Server. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 176.143.196.161:28015.

Lists

Which Rust Dashboard lists and filters include Development Server?

You'll find Development Server on these themed lists at Rust Dashboard: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Development Server mean?

The game's server browser reads these tags from Development Server: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): Build 163794 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is Development Server?

The last sighting of Development Server was 45 days 23 hours ago; it is offline right now.

Wipe schedule

What is the wipe schedule on Development Server?

Too few wipes are on record for Development Server to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 46 days 3 hours ago the current world was made.

Settings

What are the rules and settings on Development Server?

The name of Development Server gives no gather rate. Groups hold up to 8 players, the default for the game. It runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. It appears in the Community section of the server browser. The anti-cheat from Valve, VAC, is active.

Which map does Development Server run?

The game generates the map on Development Server, which is procedural.

Connect

How do I join Development Server?

Type client.connect 176.143.196.161:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp10
Max players The server has 10 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2633
Protocol To join, your game must run protocol 2633.
cs163794
Build Build 163794 is what it runs.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.