Rust Dashboard54,903 playing

Server_217_DevBlog

Offline 176.119.169.227:28015 checked 44d ago

modded

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,404

no region published

7-day average

0

peak –

Last wipe

44d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 150 on average
    16/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    123/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average
    30/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average
    8/ 700
  5. 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average
    37/ 700
  6. 6
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average
    158/ 200

Quick answers

from the figures on this page

Server details

Is Server_217_DevBlog online, and how reliable is it?

Server_217_DevBlog is not online right now, and 44 days 8 hours have passed since we last saw it. It was online 0% of the last 7 full days, which is 0 of 168 hours. The first time Rust Dashboard recorded it was 15 September 2026.

Which version of Rust does Server_217_DevBlog run?

Server_217_DevBlog runs Rust network protocol 2183, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is Server_217_DevBlog located?

No region is published by Server_217_DevBlog. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 176.119.169.227:28015.

Tags, lists

Which Rust Dashboard lists and filters include Server_217_DevBlog?

These Rust Dashboard lists include Server_217_DevBlog: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded.

What do the server tags on Server_217_DevBlog mean?

The game's server browser reads these tags from Server_217_DevBlog: gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): 10 is the slot count; v2183 (Protocol): To join, your game must run protocol 2183; oxide (Oxide): This server runs Oxide (uMod) for plugins; modded (Modded): Modded is where it sits: plugins or settings change how the game plays; h5e7466bf (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags; stok (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is Server_217_DevBlog?

The last sighting of Server_217_DevBlog was 44 days 8 hours ago; it is offline right now.

How does Server_217_DevBlog rank against other Rust servers?

Ranked #15,404 on the last seven days of player hours, Server_217_DevBlog is in the top – of all ranked servers.

Reset times

What is the wipe schedule on Server_217_DevBlog?

The record holds too few of Server_217_DevBlog's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 44 days 13 hours ago.

Rules

What are the rules and settings on Server_217_DevBlog?

No gather rate appears in the name of Server_217_DevBlog. No group limit is published. survival is what it plays, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. The anti-cheat from Valve, VAC, is not active.

Join

How do I join Server_217_DevBlog?

The console in Rust opens with F1, and client.connect 176.119.169.227:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp10
Max players 10 is the slot count.
v2183
Protocol To join, your game must run protocol 2183.

Mods and access

oxide
Oxide This server runs Oxide (uMod) for plugins.
modded
Modded Modded is where it sits: plugins or settings change how the game plays.

Other

h5e7466bf
Custom tag The owner or a plugin set this tag; it is not one of Rust's standard tags.
stok
Custom tag The owner or a plugin set this tag; it is not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.