Rust Dashboard52,148 playing

Server_217_DevBlog

Offline 176.119.169.195:28015 checked 35d ago

modded

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,666

top 71%

7-day average

0

peak –

Last wipe

40d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 150 on average
    16/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    121/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average
    34/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average
    8/ 700
  5. 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average
    37/ 700
  6. 6
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average
    139/ 200

Quick answers

from the figures on this page

Server

Is Server_217_DevBlog online, and how reliable is it?

We last saw Server_217_DevBlog 35 days 14 hours ago. It is offline at the moment. The last 7 full days show 0% uptime, with 0 hours up out of 168. The first time Rust Dashboard recorded it was 24 September 2026.

Which version of Rust does Server_217_DevBlog run?

Server_217_DevBlog runs Rust network protocol 2183, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is Server_217_DevBlog located?

No region is published by Server_217_DevBlog. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 176.119.169.195:28015 is where it lives.

Tags

Which Rust Dashboard lists and filters include Server_217_DevBlog?

These Rust Dashboard lists include Server_217_DevBlog: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded.

What do the server tags on Server_217_DevBlog mean?

These are the tags Server_217_DevBlog publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): It holds 10 slots; v2183 (Protocol): The game protocol is 2183; your build has to match it to join; oxide (Oxide): This server runs Oxide (uMod) for plugins; modded (Modded): Modded is where it sits: plugins or settings change how the game plays; h5e7466bf (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags; stok (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is Server_217_DevBlog?

At the moment Server_217_DevBlog is offline; it last showed 35 days 14 hours ago.

How does Server_217_DevBlog rank against other Rust servers?

Player hours over seven days put Server_217_DevBlog at #15,666, in the top 71% of all ranked servers.

Reset times

What is the wipe schedule on Server_217_DevBlog?

The record holds too few of Server_217_DevBlog's wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 40 days 14 hours ago.

Map and rules

What are the rules and settings on Server_217_DevBlog?

You will not find a gather rate in the name of Server_217_DevBlog. A group limit is not listed. survival is the mode here, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. Valve's VAC anti-cheat does not run here.

Join

How do I join Server_217_DevBlog?

The console in Rust opens with F1, and client.connect 176.119.169.195:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp10
Max players It holds 10 slots.
v2183
Protocol The game protocol is 2183; your build has to match it to join.

Mods and access

oxide
Oxide This server runs Oxide (uMod) for plugins.
modded
Modded Modded is where it sits: plugins or settings change how the game plays.

Other

h5e7466bf
Custom tag The owner or a plugin set this tag; it is not one of Rust's standard tags.
stok
Custom tag The owner or a plugin set this tag; it is not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.