Rust Dashboard65,102 playing

local-test

Offline 176.108.25.154:28015 checked 17d ago

Players now

1of 10
Full
10%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

10% full

Rank

#13,621

top 62%

7-day average

0

peak –

Last wipe

17d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 17:57 UTC17d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average
    674/ 675
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    406/ 425
  3. 3
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 312 on average
    45/ 250
  4. 4
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 311 on average
    49/ 250
  5. 5
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 272 on average
    173/ 200
  6. 6
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
    101/ 125

Quick answers

from the figures on this page

Server details

Is local-test online, and how reliable is it?

We last saw local-test 17 days 15 hours ago. It is offline at the moment. Over the last 7 full days, 0 of 168 hours were online: 0%. Our records for it start on 10 October 2026, when Rust Dashboard first saw it.

Which version of Rust does local-test run?

local-test runs Rust network protocol 2634 and build 167398, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is local-test located?

There is no region on local-test. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 176.108.25.154:28015.

Tags, lists

Which Rust Dashboard lists and filters include local-test?

You'll find local-test on these themed lists at Rust Dashboard: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on local-test mean?

The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To join, your game must run protocol 2634; cs167398 (Build): This one runs game build 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set from local-test as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is local-test?

The last sighting of local-test was 17 days 15 hours ago; it is offline right now.

How does local-test rank against other Rust servers?

Player hours over seven days put local-test at #13,621, in the top 62% of all ranked servers.

Wipe days

What does wipe day look like on local-test?

The average busiest point of its recent wipes was 1 players. Peak crowd on the latest wipe came 2 hours after it began.

What is the wipe schedule on local-test?

local-test has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 17 days 17 hours ago.

Rules

What are the rules and settings on local-test?

The name of local-test gives no gather rate. Groups hold up to 8 players, the default for the game. survival is what it plays, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. It appears in the Community section of the server browser. The anti-cheat from Valve, VAC, is not active.

Which map does local-test run?

A procedural map is what local-test runs, generated by the game.

Join

How do I join local-test?

The console in Rust opens with F1, and client.connect 176.108.25.154:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp10
Max players The server has 10 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol To join, your game must run protocol 2634.
cs167398
Build This one runs game build 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.