Rust Dashboard89,289 playing

local-test

Offline 176.108.22.217:28015 checked 16d ago

Players now

1of 10
Full
10%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

10% full

Rank

#14,342

top 65%

7-day average

0

peak –

Last wipe

18d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average
    636/ 675
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    485/ 525
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average
    59/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average
    36/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 270 on average
    138/ 200
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average
    255/ 300

Quick answers

from the figures on this page

Server

Is local-test online, and how reliable is it?

We last saw local-test 16 days 18 hours ago. It is offline at the moment. It was online 0% of the last 7 full days, which is 0 of 168 hours. Rust Dashboard logged it for the first time on 11 October 2026.

Which version of Rust does local-test run?

local-test runs Rust network protocol 2634 and build 167398, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is local-test located?

No region tag comes from local-test. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 176.108.22.217:28015 is where it lives.

Tags, lists

Which Rust Dashboard lists and filters include local-test?

The Rust Dashboard lists that carry local-test are: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on local-test mean?

The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code from local-test as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is local-test?

At the moment local-test is offline; it last showed 16 days 18 hours ago.

How does local-test rank against other Rust servers?

Player hours over seven days put local-test at #14,342, in the top 65% of all ranked servers.

Wipe schedule

What is the wipe schedule on local-test?

The record holds too few of local-test's wipes to show a rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 18 days 1 hours ago.

Rules

What are the rules and settings on local-test?

No gather rate appears in the name of local-test. Groups hold up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Raids and player fights are part of the game here. It appears in the Community section of the server browser. Valve's VAC anti-cheat does not run here.

Which map does local-test run?

A procedural map is what local-test runs, generated by the game.

Connect

How do I join local-test?

The console in Rust opens with F1, and client.connect 176.108.22.217:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp10
Max players 10 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol Your game needs to be on the same version, protocol 2634, to get in.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.