Rust Dashboard65,657 playing

Local Staging Test

Offline 175.38.78.203:28015 checked 25d ago

Players now

1of 10
Full
10%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

10% full

Rank

#13,806

top 60%

7-day average

0

peak –

Last wipe

26d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct4 Oct6 Oct7 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average
    580/ 700
  2. 2
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average
    34/ 250
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average
    69/ 250
  4. 4
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average
    304/ 400
  5. 5
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average
    123/ 200
  6. 6
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average
    127/ 225

Quick answers

from the figures on this page

About

Is Local Staging Test online, and how reliable is it?

Local Staging Test is not online right now, and 25 days 12 hours have passed since we last saw it. Over the last 7 full days, 0 of 168 hours were online: 0%. Our records for it start on 1 October 2026, when Rust Dashboard first saw it.

Which version of Rust does Local Staging Test run?

Rust network protocol 2634 and build 166465 is running on Local Staging Test, which sits on Windows. You need the same protocol as the server to join. Steam updates your game for you.

Where is Local Staging Test located?

No region is published by Local Staging Test. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 175.38.78.203:28015 is where it lives.

Tags

Which Rust Dashboard lists and filters include Local Staging Test?

You'll find Local Staging Test on these themed lists at Rust Dashboard: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Local Staging Test mean?

These are the tags Local Staging Test publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166465 (Build): Build 166465 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is Local Staging Test?

The last sighting of Local Staging Test was 25 days 12 hours ago; it is offline right now.

How does Local Staging Test rank against other Rust servers?

Player hours over seven days put Local Staging Test at #13,806, in the top 60% of all ranked servers.

Wipe schedule

What is the wipe schedule on Local Staging Test?

Too few wipes are on record for Local Staging Test to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 26 days 11 hours ago.

Map and rules

What are the rules and settings on Local Staging Test?

You will not find a gather rate in the name of Local Staging Test. Groups hold up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. You will find it under Community in the server browser. Valve's VAC anti-cheat runs here.

Which map does Local Staging Test run?

The map is procedural and the game generates it on Local Staging Test.

How to join

How do I join Local Staging Test?

Type client.connect 175.38.78.203:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166465,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp10
Max players It holds 10 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs166465
Build Build 166465 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.