Rust Dashboard96,258 playing

LocalTest

Offline 175.1.85.175:28015 checked 7d ago

moddedoxide

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
1

0% full

Rank

#14,995

top 68%

7-day average

0

peak 1

Last wipe

17d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct22 Oct24 Oct25 Oct27 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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  2. 2
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  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average
    188/ 225
  4. 4
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  5. 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 84 on average
    203/ 700
  6. 6
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    70/ 1000

Quick answers

from the figures on this page

About

Is LocalTest online, and how reliable is it?

The server is down at the moment. Its last sighting was 7 days 11 hours ago: LocalTest. The last 7 full days show 1% uptime, with 2 hours up out of 168. The first time Rust Dashboard recorded it was 19 October 2026.

Which version of Rust does LocalTest run?

LocalTest runs Rust network protocol 2634 and build 167398, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is LocalTest located?

No region is published by LocalTest. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 175.1.85.175:28015.

Tags, lists

Which Rust Dashboard lists and filters include LocalTest?

These Rust Dashboard lists include LocalTest: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on LocalTest mean?

The game's server browser reads these tags from LocalTest: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To join, your game must run protocol 2634; cs167398 (Build): This one runs game build 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): The game is changed by plugins or settings; the listing is Modded. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is LocalTest?

The last sighting of LocalTest was 7 days 11 hours ago; it is offline right now. Its seven-day average is 0 players, and it reached 1 at the highest.

How does LocalTest rank against other Rust servers?

Ranked #14,995 on the last seven days of player hours, LocalTest is in the top 68% of all ranked servers.

Wipe days

What is the wipe schedule on LocalTest?

The record holds too few of LocalTest's wipes to show a rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 17 days 4 hours ago the current world was made.

Rules

What are the rules and settings on LocalTest?

The name of LocalTest gives no gather rate. 8 players per group is the game's default, and that is the cap here. It runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Oxide. The anti-cheat from Valve, VAC, is active.

Which map does LocalTest run?

A procedural map is what LocalTest runs, generated by the game.

Connect

How do I join LocalTest?

Type client.connect 175.1.85.175:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp10
Max players 10 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol To join, your game must run protocol 2634.
cs167398
Build This one runs game build 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.