LocalTest
Offline 175.1.84.105:28015 checked 13d ago
Players now
- Full
- 10%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
10% full
Rank
top 60%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 169/ 500
- 2 121/ 100
- 3 152/ 225
- 4 134/ 700
- 5 14/ 200
- 6 47/ 1000
Quick answers
from the figures on this pageServer
Is LocalTest online, and how reliable is it?
The server is down at the moment. Its last sighting was 13 days 18 hours ago: LocalTest. It was online 0% of the last 7 full days, which is 0 of 168 hours. Rust Dashboard logged it for the first time on 12 October 2026.
Which version of Rust does LocalTest run?
LocalTest runs Rust network protocol 2634 and build 167398, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is LocalTest located?
No region tag comes from LocalTest. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 175.1.84.105:28015 is where it lives.
Tags
Which Rust Dashboard lists and filters include LocalTest?
You'll find LocalTest on these themed lists at Rust Dashboard: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on LocalTest mean?
These are the tags LocalTest publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs167398 (Build): Build 167398 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Live players
How busy is LocalTest?
At the moment LocalTest is offline; it last showed 13 days 18 hours ago.
How does LocalTest rank against other Rust servers?
Ranked #12,934 on the last seven days of player hours, LocalTest is in the top 60% of all ranked servers.
Wipe days
What is the wipe schedule on LocalTest?
The record holds too few of LocalTest's wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 18 days ago.
Map and rules
What are the rules and settings on LocalTest?
You will not find a gather rate in the name of LocalTest. Groups hold up to 8 players, the default for the game. survival is the mode here, gather, build and raid: the standard game. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are loaded. VAC is on: that is Valve's anti-cheat.
Which map does LocalTest run?
A procedural map is what LocalTest runs, generated by the game.
Connect
How do I join LocalTest?
Type client.connect 175.1.84.105:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.