LocalTest
Offline 175.1.82.49:28015 checked 1d ago
Players now
- Full
- 10%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 1
10% full
Rank
top 43%
7-day average
peak 1
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 159/ 500
- 2 132/ 100
- 3 189/ 225
- 4 78/ 700
- 5 10/ 200
- 6 23/ 1000
Quick answers
from the figures on this pageAbout
Is LocalTest online, and how reliable is it?
We last saw LocalTest 27 hours ago. It is offline at the moment. The 1 full day before now is recorded at 17% uptime, 4 hours up out of 24. Rust Dashboard logged it for the first time on 27 October 2026.
Which version of Rust does LocalTest run?
On Windows, LocalTest runs Rust network protocol 2635 and build 168909. Joining needs the same protocol on your side, and Steam handles that update.
Where is LocalTest located?
No region is published by LocalTest. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 175.1.82.49:28015.
Tags, lists
Which Rust Dashboard lists and filters include LocalTest?
The Rust Dashboard lists that carry LocalTest are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on LocalTest mean?
The game's server browser reads these tags from LocalTest: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Population
How busy is LocalTest?
At the moment LocalTest is offline; it last showed 27 hours ago. Averaged across the last seven days: 1 players, peaking at 1. Across the last 48 hours, the peak came at 07:00 UTC with an average of 1 players.
How does LocalTest rank against other Rust servers?
Player hours over seven days put LocalTest at #9,665, in the top 43% of all ranked servers.
Reset times
What is the wipe schedule on LocalTest?
LocalTest has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 47 hours ago the current world was made.
Settings
What are the rules and settings on LocalTest?
No gather rate appears in the name of LocalTest. The group limit is 8 players, which is the game's default. survival is what it plays, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. The anti-cheat from Valve, VAC, is active.
Which map does LocalTest run?
The map is procedural and the game generates it on LocalTest.
Connect
How do I join LocalTest?
Type client.connect 175.1.82.49:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.