LocalTest
Offline 175.1.82.119:28015 checked 9d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 70%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 180/ 500
- 2 132/ 100
- 3 178/ 225
- 4 31/ 200
- 5 159/ 700
- 6 54/ 1000
Quick answers
from the figures on this pageServer
Is LocalTest online, and how reliable is it?
We last saw LocalTest 9 days 7 hours ago. It is offline at the moment. It was online 0% of the last 7 full days, which is 0 of 168 hours. The first time Rust Dashboard recorded it was 17 October 2026.
Which version of Rust does LocalTest run?
LocalTest runs Rust network protocol 2634 and build 167398, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is LocalTest located?
There is no region on LocalTest. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 175.1.82.119:28015.
Tags
Which Rust Dashboard lists and filters include LocalTest?
The Rust Dashboard lists that carry LocalTest are: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on LocalTest mean?
The game's server browser reads these tags from LocalTest: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167398 (Build): Build 167398 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Population
How busy is LocalTest?
At the moment LocalTest is offline; it last showed 9 days 7 hours ago.
How does LocalTest rank against other Rust servers?
Ranked #15,324 on the last seven days of player hours, LocalTest is in the top 70% of all ranked servers.
Wipe days
What is the wipe schedule on LocalTest?
Too few wipes are on record for LocalTest to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 17 days 7 hours ago.
Rules
What are the rules and settings on LocalTest?
No gather rate appears in the name of LocalTest. Groups hold up to 8 players, the default for the game. survival is the mode here, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
Which map does LocalTest run?
The game generates the map on LocalTest, which is procedural.
Connect
How do I join LocalTest?
Type client.connect 175.1.82.119:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.