LocalTest
Offline 175.1.76.16:28015 checked 3d ago
Players now
- Full
- 10%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- 1
10% full
Rank
top 36%
7-day average
peak 1
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 16:34 UTC3d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 42/ 500
- 2 134/ 100
- 3 53/ 225
- 4 23/ 700
- 5 4/ 200
- 6 7/ 1000
Quick answers
from the figures on this pageServer
Is LocalTest online, and how reliable is it?
The server is down at the moment. Its last sighting was 3 days 10 hours ago: LocalTest. Over the last 4 full days, 6 of 96 hours were online: 6%. The first time Rust Dashboard recorded it was 23 October 2026.
Which version of Rust does LocalTest run?
LocalTest runs Rust network protocol 2635 and build 168909, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is LocalTest located?
No region is published by LocalTest. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 175.1.76.16:28015.
Tags, lists
Which Rust Dashboard lists and filters include LocalTest?
The Rust Dashboard lists that carry LocalTest are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on LocalTest mean?
The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded from LocalTest as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Live players
How busy is LocalTest?
At the moment LocalTest is offline; it last showed 3 days 10 hours ago. Averaged across the last seven days: 1 players, peaking at 1.
How does LocalTest rank against other Rust servers?
Ranked #8,110 on the last seven days of player hours, LocalTest is in the top 36% of all ranked servers.
Reset times
What does wipe day look like on LocalTest?
At their busiest, its recent wipes drew 1 players on average. 1 hours into the latest wipe the crowd peaked.
What is the wipe schedule on LocalTest?
The record holds too few of LocalTest's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 3 days 11 hours ago.
Settings
What are the rules and settings on LocalTest?
No gather rate appears in the name of LocalTest. 8 players per group is the game's default, and that is the cap here. survival is the mode here, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are loaded. VAC is on: that is Valve's anti-cheat.
Which map does LocalTest run?
A procedural map is what LocalTest runs, generated by the game.
Join
How do I join LocalTest?
Type client.connect 175.1.76.16:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.